Duration 1h 29m Level Advanced Project Files Included
Archives
All posts for the month January, 2014
This project takes you through the workflow of physically accurate lighting in mental ray. It shows you how to light up the scene you see above with the ultimate goal being to give you control over the illumination of your own scenes.
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Learn how to create stunning visual effects and motion graphics for your video projects using a tool you already know and love: Adobe Photoshop.
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Mootzoid emReader v1.0070 R15 Win64 MUS3
Automatic Model Texturing
Lets face it very few people enjoy unwrapping UVs. Often its a necessary and tedious task in a full modeling workflow. Without quality UVs is can be difficult to achieve any sort of accuracy in the textures.
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Unity Crash Course Breakout: Lightmapping in Unity
In this Course Breakout session we are going to take a look at lightmapping. Unity has a fully integrated lightmapping system called Beast (Autodesk).
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Learn how to work with animations in Unity
In this lesson we will take a look at the Animation View in Unity. The Animation View allows you to create and modify Animation Clips directly inside Unity.
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Learn how to use Physics in Unity
In this Breakout session we will look at how physics work in Unity. Unity has NVIDIA PhysX physics engine built-in and allows you to utilize simulations in your projects. Using physics in Unity is a straightforward process and this video will provide you with the solid foundation you need. We will be discussing the following topics:
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MODO from Luxology delivers the next evolution of 3D modeling painting and rendering in a single integrated and accelerated package for the Mac and PC.
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