Duration 1h 44m Level Intermediate Project Files Included Learn more MP4
Maya 2014, ZBrush 4R6 p2 , Photoshop CS6 , Marmoset Toolbag 2, dDo 5.2
What you will learn
In this tutorial we explore a different way of sculpting inside of ZBrush by using UVs to create a streamlined and quick workflow for our model.
We’ll start by creating a base mesh in Maya and focus on creating a clean and efficient UV map. Next we’ll employa different kind of sculpting technique and workflow in order to create a cool looking low-poly jacket in justunder two hours. We’ll then finish it off by using dDo and Marmoset Toolbag 2 to render out and test our texturesBy the end of this training you will have added yet another tool to your sculpting arsenal.
Rapidgator
http://rg.to/file/bd53e6271576b499f1f94eeb9cdaa524/DTScuLowPolyJacUVZBrush.part1.rar.html
http://rg.to/file/e9f93553169dd002a387757cae5f8055/DTScuLowPolyJacUVZBrush.part3.rar.html
http://rg.to/file/13635266c2fd744b1d91232c2ddd2274/DTScuLowPolyJacUVZBrush.part2.rar.html
Uploaded
http://ul.to/c2u4vgfj
http://ul.to/3cu8excl
http://ul.to/86zdkecl
Nitroflare
http://www.nitroflare.com/view/348C73A96FDFC38
http://www.nitroflare.com/view/675EBD8224EDFBF
http://www.nitroflare.com/view/5F33998348FF130
Original videos, compressed (340 MiB) RAR, single file:
http://uploaded.net/file/97xncgoy/DtSculLowPolyJacketUVsZB.rar
You, sir, are a king.