CGCookie – The Blender & Substance Texturing Workflow
Title: CGCookie – The Blender & Substance Texturing Workflow
Info:
Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials, and Painter allows you to apply those materials to your mesh using brushes, masks, and even particle simulations. In this course, I’ll walk you through the workflow of how to best use them alongside Blender.
The Industry Standard for Texturing
Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials, and Painter allows you to apply those materials to your mesh using brushes, masks, and even particle simulations.They are both great tools to use alongside Blender, whether you’re making assets for games, animations, or visual effects.
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