
Duration 12h Project Files Included MP4
![]()
Title: Blenderbros – Ultimate guide to Plasticity
Info:
Master Plasticity in 12 Hours
Plasticity is a brand new 3D modeling software, and this is the first high-level training program for it. You’ll learn our entire Plasticity workflow, A-Z, in the next 12 hours – even if you’ve never touched the software before.
Plasticity is a brand new 3D modeling software. The difference between Plasticity and Blender is that Plasticity focuses on NURBS-based modeling. This means that there is no “topology”. Your 3D models are defined by mathematical equations and vectors as opposed to polygons.
Simply put: you don’t have to deal with the same annoying mesh issues as you would in software like Blender. No geometry overlaps. No complex modifier workflows. Fast and easy-to-use tools for creating complex surfaces. You can do some serious damage with a click of a button without needing to worry about technical issues.
The best part? You can learn every single Plasticity modeling tool AND the UI in 1 hour. It is SUPER SIMPLE.
Stage 1: Introduction
Learn how to install Plasticity, set up your menus from scratch, use custom shortcuts, and perform basic operations (47 minutes)
Stage 2: Modeling
Learn how to use the tools practically by creating a SciFi ship from scratch. At the end of this section, you’ll feel comfortable using the modeling tools, performing basic operations, and creating your own models from scratch without any technical knowledge. (5 hours)
Bonus Modeling Section
Learn not only how to detail your models but also how to think like a concept artist. In this section, we will also model a fully functional interior of the ship’s cockpit. (3 hours)
Stage 3: Rendering
Learn how to render your completed models using Blender. This section is not just a guide on rendering, but a full-on masterclass on creating high-end pro-level renders for your portfolio. It is split into 6 parts:
Mesh preparation for rendering, including mesh import to Blender via Plasticity Bridge
Texturing the model using MaterialWorks Blender plugin (included in the Platinum Edition)
In-depth guide on how to frame a render
Additional detailing using decals and trim sheets
Lighting and rendering
Post-processing in Photoshop (Bonus section) – detailed guide on how to create high-end polished renders for your portfolio.
A portfolio is your business card, increasing your chances of getting hired, which is why we decided to make this part special. It is detailed and in-depth to a degree that it could be considered a stand-alone course on its own. (2 hours 40 min)
![]()
![]()
https://rg.to/folder/8716918/Blenderbros%20Ultimate%20guide%20to%20Plasticity%20L.html
![]()
http://alfafile.net/folder/GX8q
![]()
https://nitroflare.com/view/D109FA055B33C0E/BlenderbrosUltimateguidetoPlasticity.part01.rar https://nitroflare.com/view/9BA2DB3777FB2E2/BlenderbrosUltimateguidetoPlasticity.part02.rar https://nitroflare.com/view/7FC043CCB85E922/BlenderbrosUltimateguidetoPlasticity.part03.rar https://nitroflare.com/view/6FF220922910EB8/BlenderbrosUltimateguidetoPlasticity.part04.rar https://nitroflare.com/view/DD1205DD3C1850B/BlenderbrosUltimateguidetoPlasticity.part05.rar https://nitroflare.com/view/3208AC3FE5C7581/BlenderbrosUltimateguidetoPlasticity.part06.rar https://nitroflare.com/view/A0C5AE05A38753B/BlenderbrosUltimateguidetoPlasticity.part07.rar https://nitroflare.com/view/806BDF55C32FAF9/BlenderbrosUltimateguidetoPlasticity.part08.rar https://nitroflare.com/view/9F690A7E86C86F8/BlenderbrosUltimateguidetoPlasticity.part09.rar https://nitroflare.com/view/39B2F2618CA0059/BlenderbrosUltimateguidetoPlasticity.part10.rar https://nitroflare.com/view/64BD147C649E626/BlenderbrosUltimateguidetoPlasticity.part11.rar https://nitroflare.com/view/41F3B870D861DB8/BlenderbrosUltimateguidetoPlasticity.part12.rar





thanks but can someone upload this to ddownload?
it is way more affordable than the other hosters.