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Today’s demand for special effects in feature films, commercials and spatial visualization is simply tremendous. Integrating 3D CGI elements into live action motion pictures is now a standard creative service which every post-production studio needs to be able to provide for its clients. Science-D-Visions foresaw this creative trend and created 3D-Equalizer with all your specific industry requirements in mind.

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Shader FX is a full-featured real-time shader editor for 3ds Max. It allows artists with no previous programming experience to build complex HLSL or CG FX shaders.

These shaders can be used inside the 3dsMax viewport, game engines or real-time (architectural) visualization.

Built inside 3ds Max, it offers a gradual learning curve.

Download from here.

http://www.lumonix.net/shaderfx.html

Hi to everyone. So I’m back and here we go again :

3dsmax 2009 Mega Pack Plugins:

Update: lots of 3dsmax 2009 plugins (+250 plugins) (AIO)

download from here :

http://rapidshare.com/files/215230810/maxpluginsde.rar

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All Cebas plugins + Sitni.Sati Plugins + Habware Plugins + nPower + RPC + Maxwell + Lumonix and … Continue Reading

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Vue 7 xStream offers professional CG artists a complete toolset for creating and rendering exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and XSI.

Access all the power of the world’s leading 3D scenery program directly from within your favorite application. Create and edit beautifully detailed natural environments using your application’s standard manipulators.

Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or XSI, with full interaction between Vue and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.

Vue 7 xStream provides a unique, unmatched solution for creating and integrating high quality natural scenery into any professional production pipeline, from architectural visualization to broadcast and film.

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ShaderMap 1.1

New Version of ShaderMap (ver. 1.1) has been released. It now supports conversion of height and normal maps to ambient occlusion maps. Other improvements include modification of existing tangent space normal maps, a streamlined user interface, and online documentation. ShaderMap Command Line (CL) is free for non-commercial use. ShaderMap some what similar to CrazyBump, is a tool for generating various texture maps from photographs including spec, normal, DUDV and displacement. Continue Reading

PIXAR RENDERMAN FOR HOUDINI

Leading digital effects houses and computer graphics specialists use Pixar?s RenderMan? because it is the highest quality renderer available anywhere and has been production tested through successful use in feature films for over ten years. Pixar?s RenderMan is stable, fast, and efficient for handling complex surface appearances and images.

RenderMan?s powerful shading language and anti-aliased motion blur allow designers to believably integrate stunning synthetic effects with live-action footage. In addition, RenderMan is backed by Pixar?s technical staff, who know the challenges of creating digital effects. RenderMan is used for Pixar?s own feature film productions. Continue Reading