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Udemy – Learning 3ds Max after knowing Maya : Modeling

Posted by Users on 2014/01/30
Posted in: CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: 3ds Max, Maya, Modeling, Udemy.

This video series is designed to get you up to speed inside of 3ds max and have you wondering why it ever seemed so hard to transfer between software in the first place.
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Blender Cookie – Creating a Topiary

Posted by Users on 2014/01/30
Posted in: CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: Blender Cookie.

As a follow up to the Topiary Exercise from last week this is a short course explaining my process for creating a detailed rhinoceros topiary like the one below.
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Digital Tutors – Rotoscoping in After Effects

Posted by Users on 2014/01/30
Posted in: CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: After Effects, Digital-Tutors, rotoscoping.

In this series of tutorials we will learn how to get started rotoscoping in After Effects. We start out by learning how to draw and edit masks followed by how you can use these masks to create rotoscopes for more complex shapes.
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Eat3D – ZBrush 4 Character Production 2 – Creating the Game Model with ZBrush and Maya

Posted by Users on 2014/01/30
Posted in: Downloads, Learning, Tutorials, Videos. Tagged: Eat3D, Maya, Zbrush.

Eat3D – ZBrush 4 Character Production 2 – Creating the Game Model with ZBrush and Maya

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Unity Cookie – Texturing a Game Prop in Substance Designer

Posted by Users on 2014/01/30
Posted in: CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: Substance Designer, Texturing, Unity Cookie.

Working with Substance Designer in Unity Part 1
In this two part video tutorial we will take a look at using Allegorithmic Substance Designer 3.1 to create modular texture for a game prop.
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The Foundry Ocula V3.0 V4 for Nuke 8 WIN64/Mac/Linux – Xforce

Posted by Users on 2014/01/30
Posted in: CG Releases, Downloads, Linux, Mac, Plugins, Softwares, Windows. Tagged: Nuke, The Foundry.

OCULA is a unique collection of plug-in tools for NUKE that solve common problems with stereoscopic imagery boost productivity in post production and ultimately help deliver a more rewarding stereoscopic viewing experience.
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Lynda – Creating Hair with Maya nHair

Posted by Users on 2014/01/30
Posted in: CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: lynda, Maya, nHair.

Get tried and true techniques for creating styling animating and rendering hair with nHair in Autodesk Maya.
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The Foundry Nuke 8.0 v2 Win/Mac/Linux – XFORCE

Posted by Users on 2014/01/29
Posted in: Downloads, Linux, Mac, Plugins, Windows. Tagged: Nuke, The Foundry, X-Force.

The Foundry Nuke 8.0 v2 Win/Mac/Linux – XFORCE

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Unity Cookie – Introduction to Beast Lighting

Posted by Users on 2014/01/29
Posted in: CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: Unity Cookie.

Learn how to use Beast Lightmapping in Unity
Lightmapping is a common technique used to augment real-time rendering to improve the visual appearance of a scene.
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Tears of Steel – Open Movie DVD box (Blender)

Posted by Users on 2014/01/29
Posted in: CG Releases, Downloads, Learning, Tutorials, Videos. Tagged: Blender.

Tears of Steel (Project Mango) is Blender Foundations 4th Open Movie again produced and realized in the studio of the Blender Institute in Amsterdam the Netherlands.
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