Indigo Render Standalone Max Cinema4D v3.6.24
Duration 2h 33m?Level Intermediate ?Project Files Included 15FPS MP4 884MB
We’ll begin by sketching out some of the ideas that we want to include for a college campus conceptual design. We’ll use this rough sketch as a road map to refer to as we begin to draw the different elements of our concept.Following this we’ll establish our horizon line and vanish point so we can draw many of the different elements of our concept in perspective. From here we’ll spend several lessons designing and drawing roads, buildings, sidewalks and other visual components that will make up our final piece.By going through this process, you’ll be able to tackle your own landscaping design concepts with more purpose and clarity while having a lot of fun.
Rapidgator
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NewTek ChronoSculpt V1.0 With Content Win/Mac – XFORCE
NewTek NevronMotion V1.0 Win/Mac – XFORCE
3D-IO Flatiron 1.71 For 3ds Max 2014
Lynda.com – Up and Running with Optical Flares
Lynda – Mograph Techniques: Spline Dynamics with CINEMA 4D with EJ Hassenfratz
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Duration 10h 45m Level Advanced Project Files Included 15FPS MP4 5.16GB
In this series of tutorials we will learn how to create a realistic character from scratch, covering modeling and texture creation.
Throughout will go over concept selection, and blocking in of forms using ZBrush 4R6’s powerful suite of tools, we will also be jumping into Maya for base mesh creation for some of more complex pieces. I’ll discuss different sculpting techniques giving you a good overview on different problem areas such as leather or skin pores. We’ll then discuss how to go about texturing and retopologizing the high-resolution models in TopoGun and Photoshop. We’ll be using UV layout for the fast and easy UV creation. Normals and and other maps will be generated using TopoGun, XNormal, and a versatile map creation program.
Over the course of the tutorial we will cover general anatomy, as well as introducing a DynaMesh workflow and topology geared towards animation. We will go over utilizing Polypaint to hand paint our base textures, which will later be enhanced in Photoshop and dDo.The tutorial will end with a semi-low resolution character with normal maps and diffuse geared towards a realtime game workflow. Tips learned here can be applied to any realistic or stylized character.
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Rapidgator
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Filefactory
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Uploaded
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Lynda – Designing a Calendar with Nigel French
Topaz Photoshop Plugins Bundle 2013 DC 06.11.2013
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