Archinteriors - ikona - vol8

 

Archinteriors Vol 8

Have you ever wondered how does the professional set-up of HI-END rendering? Archinteriors gives you this possibility. Look how does it look from the backstage. Buy Archinteriors CD and learn commercial rendering set-up. Make money from professional visualizations. Archinteriors vol. 8 comprises of 10 textured and shadered visualization scenes ready to be rendered.

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Archexteriors Vol 1

Have you ever wanted to make professional exterior renderings? Do you know how to use VRaySun, VRaySky and VRayPhisicalCamera? Have you ever had problems with composition? Archexteriors will end all your problems. Take a look at this 10 fully textured scenes with professional shaders and ligthing ready to render.

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Automatron ????? ??????? ????? ???? ?????? ? ????? ??????? ??????? ??? ???? ???

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Automatron is a powerful new character animation tool for 3ds Max 8 and up, designed and written by Andy Murdock of Lots of Robots, the creator of the animated movie ‘LOR’. In order to make this feature film project, new tools were needed to complete the enormous amount of character animation. So far in ‘LOR’, there are only a handful of robots, as the movie continues, there will be hundreds… or lots of robots. Automatron is born!!!Procedural Walking System ~ Whether you are an experience animator or a novice, you’ll be able to create hundreds of frames of animation in seconds.

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Power NURBS for 3ds Max 9

 

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The Next Generation of Modeling. Power NURBS [PRO].

Power NURBS unique hybrid approach fuses the next generation NURBS surface construction technology with the industry?s leading Solids Modeling technology bringing an unparalleled modeling experience to the 3ds Max Platform.

http://vrayinfo.vismasters.com/common/images/products/photos/nPower/powerNURBS.jpg

Power NURBS modeling environment is designed to provide artist intuitive access to complex advanced modeling tools allowing you to expand your creative potential beyond the polygon world.

Imagine NURBS that work.

Quickly sketch out your idea with our free form NURBS curve network. Easily, blend or sweep your curves into complex interconnected organic shapes. Intuitively re-sculpt your form on the fly while changes automatically propagate through your model.

Produce complex surface detail by drawing and projecting curves onto your model. Cutaway, intersect, join or Boolean surfaces and solids without having to clean up polygon errors. Feel the joy of selecting any edge or set of edges and applying numerous fillet combinations that work and with our resolution independent meshing technology. Never worry about poly count again. Sound too good to be true? Think again. It?s all here in Power NURBS, so stop imagining and truly experience the next generation of modeling.

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In the last month or so, the Pixologic crew was invited by the Ubisoft crowd to come see the work being done on high-end games, with their application. The artists told how they were wrapt about how well ZBrush 3.0 could be utilized, some scenes from ?Assassin?s Creed? and ?Rainbow 6 Vegas? were shown, and the discussion turned to the ZBrush workflow.

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Applications : Windows : English Zbrush 3.1

http://www.pixologic.com/zbrush/ enjoy

ZBrush 3.1 continues our pursuit of artist focused and artist driven tools. Here I would like to share with you some of the notable features we added:

New Brush Palette that allows users to load and save their own brush presets

New Brush features such as Color Masking and BackFace Masking. and More…

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???? ???? ?????? Mankua Texture Layers ???? ??? 64 ??? ?? ????? ???? ???? 32 ???? ?? ???

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Applications : Windows : English
Mankua Texture Layers 2
With Texture Layer 2, you can create and animate all your mapping channels within a single modifier

Texture Layers 2 is the latest incarnation of Mankua?s production-proven, advanced mapping and texturing system for 3ds Max and Autodesk VIZ users. With Texture Layer 2, you can create and animate all of your mapping channels within a single modifier, applying different mapping styles to parts of the same object in just minutes. It?s like having a modifier stack within a single modifier! The product offers advanced mapping tools unlike anything else available for 3ds Max including Spline Mapping, Free Form Deformation, UVW Frame and a much needed Pelt system to give you the ultimate power to apply maps to your most detailed models.

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Overview

KRAKATOA? is Frantic Films’ production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit.

It provides a pipeline for acquiring, caching, deforming, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa? integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.

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