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All posts for the month December, 2010

DT
Size: 224 MB

This course covers tools and techniques for animating props in Maya. We’ll discuss methods that are animator-friendly for prop animation. We’ll learn how to animate constrained objects, how to blend smoothly between our space-switches as we keyframe a constraint’s weight, and we’ll even explore at technique for switching between spaces with no offset. At the end of this course, you’ll have the knowledge you need to overcome the challenges of prop animation.

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2DArtist magazine 2010 collection (1 link 1 Issue no part)

2dartistMagCollection

English | PDF | about 1.6 GB
one link : one issue no part !!!

2DArtist Magazines old issues(January-November) and new issue(December) in this year and

this is a last my post in this year. Goodbye and,
Merry Christmas and Happy New Year ^ ^

Issue 049 January 2010
Issue 050 February 2010
Issue 051 March 2010
Issue 052 April 2010
Issue 053 May 2010
Issue 054 June 2010
Issue 055 July 2010
Issue 056 August 2010
Issue 057 September 2010
Issue 058 October 2010
Issue 059 November 2010
Issue 060 December 2010

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Genetica v3.51 Studio Edition | 37.14 Mb

Genetica 3 is an innovative node-based seamless texture, effect, and animation editor for professional 3D artists. With HDRI environment maps, more than 1000 presets, automatic seamlessness, and animation, Genetica will help you revolutionize your art. Genetica has been used on countless projects including games, animation, television programs, mobile applications, virtual words, and architectural visualization.

Spiral Graphics 27% popular seamless texture editor, Genetica, has been updated to version 3.51. The upgrade blends photographic texture synthesis with vector drawing in an innovative new way that allows photorealistic textures to be created simply by drawing them.

Features:
– Texture Synthesis
– Node-Based Workflow
– Professional Drawing Tools
– Visual Styles
– Powerful Lab System
– Advanced Lighting
– Effect Maps
– Edit HDRI Environments
– Render and Export HDRIs
– Normal Maps
– Hair and Fiber
– Batch Processor
– Lab Conversion
– HDRI and 32-Bit Output
– Create Animations
– Maximum Render Size 6000 x 6000

System Requirements
– Windows XP, Vista, Windows 7
– 1 GB Memory(2 GB recommended)
– Hard Disk 400 MB
– Microsoft.NET Framework(a component of Windows)to be installed on your computer.

Download:
Hotfile – Genetica v3.51

cxcxcSketching with Jason Seiler
Video Tutorial | English | 618MB
Jason Seiler is a world renowned illustrator, humorist portrait painter, and teacher who has won numerous awards and accolades for his digital, acrylic, and oil paintings. In this DVD, Jason talks about the importance of sketching as a means of practice and preparation for finished works. Jason also takes you through his process as he demonstrates the tools and techniques he uses to sketch in various mediums, form pencil and paper to digital painting.

http://hotfile.com/dl/90523380/68f013c/Sketching.part1.rar.html
http://hotfile.com/dl/90523507/b8738eb/Sketching.part2.rar.html
http://hotfile.com/dl/90523605/7277689/Sketching.part3.rar.html
http://hotfile.com/dl/90524438/b40ce76/Sketching.part4.rar.html
http://hotfile.com/dl/90523766/54591e2/Sketching.part5.rar.html


Cinema 4D Vray Tutorial vol.2: Light Sculpting
English | swf 1024×768 | MP3 128 Kbps | 819 MB
Videotutorial to learn Studio stage Lighting setup.

Download
http://hotfile.com/dl/90453243/4f2a625/Vray_Tutorial_Sculpting.part1.rar.html
http://hotfile.com/dl/90453783/73df4a8/Vray_Tutorial_Sculpting.part2.rar.html
http://hotfile.com/dl/90453882/f5d8b6c/Vray_Tutorial_Sculpting.part3.rar.html
http://hotfile.com/dl/90454068/788423c/Vray_Tutorial_Sculpting.part4.rar.html
http://hotfile.com/dl/90454181/e520bcd/Vray_Tutorial_Sculpting.part5.rar.html
http://hotfile.com/dl/90454314/afe34c1/Vray_Tutorial_Sculpting.part6.rar.html
http://hotfile.com/dl/90459513/f296627/Vray_Tutorial_Sculpting.part7.rar.html

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Autodesk 3ds Max Anaglyph Stereoscopy Techniques – This presentation covers the theory and practice of furthering the illusion of 3D by using stereoscopic techniques. Louis covers the approach of an ‘easy camera setup’ with rules for efficiency. Next, he demonstrates the process of a ‘true camera setup’. Finally, Louis explains the method of ‘anaglyph stereoscopy’ for red/blue glasses. This includes a chapter on compositing in Autodesk Combustion. Please note that although much of the presentation is conducted in 3dsMax, these techniques can be applied in Maya as well.

Use this serial : 04-2012-016
http://hotfile.com/dl/90177232/6c755bc/aga3mtast.part1.rar.html
http://hotfile.com/dl/90177174/f699dcb/aga3mtast.part2.rar.html

http://pixhost.info/avaxhome/3b/8c/00178c3b_medium.jpeg

THE FOUNDRY NUKEX V6.2V1
Nuke is a powerful compositing product that delivers unparalleled speed and a first-class feature set that is unrivalled in the desktop market.

If you are in the business of creating high-quality digital images Nuke is the production proven visual effects tool that brings speed, functionality and flexibility to your VFX pipeline. Nuke solves real problems faced by post production facilities and visual effects artists all over the world.

Nuke?s flexible node-based approach, native multi-channel workflow and powerful integrated 3D compositing environment delivers on the creative vision of the most forward-thinking commercial, music video, television and film directors.

NUKEX has all the essential features of NUKE extended with an integrated 3D camera tracker, depth generator, tools for automatic lens distortion correction and FURNACECORE, the nucleus of The Foundry’s Academy Award?-winning FURNACE technology.

NUKEX gives artists greater creative freedom through an integrated workflow, dramatically increasing the efficiency of core compositing tasks. The extended tools within NUKEX allow artists to work efficiently, interactively and in context of the visual effects process – not easy with a separate stand-alone application.

Direct access to the scene and camera geometry provided by the camera tracker can dramatically increase the efficiency and accuracy of core compositing tasks, such as the 3D scene reconstruction, texture re-projection, animated rotoscoping and clean plate generation

FURNACECORE and the automatic lens analysis increase productivity by automating some of the relatively pedestrian tasks, leaving artists free to concentrate on more creative work – tasks such as wire and rig removal, retiming, noise and grain removal and matching CGI with live action material.

Download NUKEX Win32: (Size 99MB)

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Download NUKEX win64: (Size 120MB)

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