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Intermediate | 3h 01m | 936 MB | Project Files 13 MB | Required Software: CINEMA 4D R12
In this CINEMA 4D tutorial, we will learn how to rig a wing in CINEMA 4D.
We will first cover some things to consider when constructing the control rig. From there, we will set up the wing, step by step, making sure the system we build will be sufficient to the needs of an animator. We?ll also learn about several really neat rigging features in CINEMA 4D along the way; features that can be used on any control rig you create.
Home:
http://www.digitaltutors.com/11/training.php?pid=546
Download:
http://bytesbox.com/!/g5VWBSjqP1cOdfT/
http://bytesbox.com/!/v2trPs52jH9RTAy/
http://bytesbox.com/!/c4J2cPPWdMEhPcY/
http://bytesbox.com/!/5DSvklfHpG3SPE0/
http://bytesbox.com/!/hou9YfjcCDo8VTG/
http://bytesbox.com/!/ldWIdhdJs0A1rH7/
http://bytesbox.com/!/iUNwb6YXL6vaP5g/
http://bytesbox.com/!/uYpYc0rPLYeRi4C/
http://bytesbox.com/!/NyIvUAMWnnMRTWH/
http://bytesbox.com/!/TMyEAIlqub0cyNi/
Thanks
redundant after r13
Not true. This goes into Xpresso hierarchies quite well and shows you how to compile iterations based off math nodes. I would say it is quite thorough. True that there is a autorigger in r13 but that doesn’t weight off individual feathers like this one and certainly doesn’t collapse like this either. So please actually know what you are talking about before posting…
Hi
can you upload please the video 17?
Thank you
is this also for maya…if it is there please let me know the links for that .thanks
torrent please please