FXPHD VRY204 – Look Development with Maya, V-Ray and Nuke – Part 1
Title: FXPHD VRY204 – Look Development with Maya, V-Ray and Nuke – Part 1
Class 1: Overview
A brief overview of the course and plotting the path to achieve a cinematic look.
Class 2: Color Management
Examining the footage and obtaining metadata through the ViewMetaData node. Using OpenColorIO and ACES in Nuke.
Class 3: Camera Tracking
Using data about the ARRI camera sensor, re-creating an accurate movement of the camera by using the CameraTracker node in Nuke.
Class 4: Scene Adjustments
Setting up the scene after the preliminary camera tracking calculation, resizing all the parameters of the scene to real-world conditions.
Class 5: Testing the Track
Verifying the precision of the camera tracking by putting test objects in the scene and exporting the objects and point clouds to Maya.
Class 6: Modeling the cliffs
Creating a model of the environment (to be later used for reflections) using the PointCloudGenerator in Nuke.
Class 7: Maya initial setup
Getting our scene started in Maya, getting ready for the rigging process and more in the next course (VRY205).
https://nitroflare.com/view/770672761630ACE/FXPHDVRY204LookDevelopmentwithMayaVRayandNukePart1.part1.rar https://nitroflare.com/view/DCEA9EA0B5C93D9/FXPHDVRY204LookDevelopmentwithMayaVRayandNukePart1.part2.rar https://nitroflare.com/view/F93226FB484535F/FXPHDVRY204LookDevelopmentwithMayaVRayandNukePart1.part3.rar https://nitroflare.com/view/9D1466773DF70F8/FXPHDVRY204LookDevelopmentwithMayaVRayandNukePart1.part4.rar