MultiScatter v1.2.0.12 x64 for max2013 & 2014 only
3ds Max
All posts tagged 3ds Max
Duration 5h ?Difficulty Level Intermediate ?Project Files Included
What you will learn
In this set of 3ds Max tutorials we will learn how to rig and animate a boss for a video game.
What are the steps that go into creating a control rig and a sequence of animations for a game
boss, and how do we export all of this data our for a game engine like Unity? These are the topics
that we will cover in this course.
We’ll start by creating a skeleton for our boss asset. We’ll then cover time-saving skinning
techniques and learn how to set up control objects. We’ll learn how to keep the entire rig clean
and animator-friendly. We’ll also learn how to set up systems to automate certain movements that
will help to enhance our animations!
To conclude the tutorial, we will learn how to approach animating various sequences of our game
boss before exporting all of our work for use in Unity. By the end of this tutorial, you will have
the skill-set to rig and animate your own game boss.
Rapidgator
http://rg.to/file/c9bf66e8be3a38325014160ae86237a4/DTRigAniGameBoss3dsMax.part1.rar.html
http://rg.to/file/0a6c2f8e66059a68e3f9ba9055925e77/DTRigAniGameBoss3dsMax.part2.rar.html
http://rg.to/file/129c4fb5271e28203575918837fec514/DTRigAniGameBoss3dsMax.part3.rar.html
http://rg.to/file/165222e0830c2bf8e99dde46cc13db0c/DTRigAniGameBoss3dsMax.part4.rar.html
http://rg.to/file/d114a8ffada0b4462f9db79d9a8ba45f/DTRigAniGameBoss3dsMax.part5.rar.html
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Duration 3h 36m?Difficulty Level Intermediate ?Project Files Included
What you will learn
In collaboration with Autodesk, Digital-Tutors is excited to teach you about some of the powerful tools found in 3ds Max, and explaining how these tools can be incorporated into a motion graphics project.
We will start by looking at storyboards and animatics of the final project. From there, we will learn how to set up lights and materials for our scene inside of 3ds Max, we will learn how to use particles to create dynamic effects such as sparks for our project, and we will spend several lessons discussing the new State Set feature, which is a powerful new system for creating and managing your render passes within 3ds Max.
We will also learn how this State Set tool allows for the seamless transfer of rendered passes, 3D cameras, lights, and helper objects from 3ds Max directly into After Effects. From here, we will learn how to use helper objects from 3ds Max to quickly create 3D layers in After Effects, we will use 3D nulls to drive 2D effects like lens flares and glows, and we will learn how Maxscripting and expressions can be used to create highly customized procedural animation effects within 3ds Max.
Rapidgator
http://rg.to/file/66e8e5c4841eb9fe7de9207af43fda54/DTArtGuiMotGraph3dsMax.part1.rar.html
http://rg.to/file/3c100b01fbc36ead9af607a9914833f5/DTArtGuiMotGraph3dsMax.part2.rar.html
http://rg.to/file/5157443e98578adbe830893bbd850891/DTArtGuiMotGraph3dsMax.part3.rar.html
http://rg.to/file/1588fe3c6ba2ee61dcc7df675b30ab73/DTArtGuiMotGraph3dsMax.part4.rar.html
http://rg.to/file/e60e236eac3205629bb2b57772a4a2eb/DTArtGuiMotGraph3dsMax.part5.rar.html
Nitroflare
http://www.nitroflare.com/view/A16C8856F7AD3F4
http://www.nitroflare.com/view/187F0EC09E1B972
http://www.nitroflare.com/view/29284BC3BC07B73
http://www.nitroflare.com/view/1789509C4E77728
http://www.nitroflare.com/view/4A9DD58F4740162
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Lynda – 3ds Max 2014 New Features with Adam Crespi
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Beginner | 0h 59m | 666 MB | Project Files 34 MB | Software used: Autodesk 3ds Max 2014
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