Photoshop

All posts tagged Photoshop

6 CDs for learning Photoshop CS4 up to Advanced level
Adobe Photoshop CS4 Design Effects

This course goes beyond Photoshop as a photography tool by teaching you to think differently about the way you approach your work. Whether you are a designer, photographer, or illustrator, there is something here for you. This DVD will cover some of the most eye-catching effects used in the digital arts today, and even a few things you?nor your clients?have ever seen before. This course is designed to give you the edge you need in this competitive market by teaching you how to bring together various elements for a resonating design aesthetic. You’ll learn how to extract and distill what you need from photographs or?depending on the situation and your design’s requirements?craft what you need from scratch

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The Gnomon Workshop – From Speedpainting to Concept Art in Photoshop

In this DVD, David Levy demonstrates the Adobe Photoshop techniques that he uses to create environ- ments for the entertainment industry. He specifically reveals the custom brush creation techniques that have been perfected by a small group of passionate artists in Montreal. From two basic brushes, David shows you how to develop your own library of custom brushes that will allow you to gain speed and efficiency during your speedpainting process. Continue Reading

Photoshop Secrets: Photoshop CS4 for Digital Photographers

From the secrets of the pros from an award-winning expert who has excelled in the field and understands your needs and deadlines. In a warm conversational style, Colin clearly explains what you need to know without using empty jargon. You can use these techniques with confidence, knowing that these are the latest industry strength methods that produce professional results. All the new features of CS4 are covered in depth.

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Digital Tutors: maya Collection (total size 85 GB)

Digital Tutors: Animating Next Gen Characters In Maya
4xCDs | 2.3 GB

Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.
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