Learn an artist-friendly workflow to creature rigging and a solution-based approach to building controls for faster animation in Maya. Contains over 6 hours of project-based training for setup artists learning new methods of rigging multi-limbed creatures.
Rigging
All posts tagged Rigging
CG Academy 3Ds Max Megapack – 30 DVDs
Recorded On: 3Ds Max 9
Language: English
Instructors: Various
Total Time: 127 H
Total Size : 65 GB
Video : TechSmith CC 1280×1024 25.00fps
Audio : PCM 22050Hz mono 352Kbps
Download links.txt :
http://rapidshare.com/files/231561384/CG_Academy_3Ds_Max_Megapack_30_DVDs_Rapidshare_links.txt
Eat.3D.Autodesk.3DS.Max.101.DVD-iNKiSO
Description: In this demonstration the instructor dives into the wonderful world of computer graphics by walking the viewer through the many fundamental concepts and techniques necessary to create a successful project. He starts off with an around the world tour of the 3D Studio Max interface stopping at key areas to discuss proper viewport navigation, selecting objects, moving objects around your scene and combining basic shapes to flesh out an idea.
Once the foundation is in place, the instructor takes the viewer through a wide range of techniques for modeling, texturing, lighting, and animating their creations to complete a city scene. The pros and cons of each method are discussed in detail and the viewer is given the context necessary to take the core techniques and apply them successfully to whatever their end goal or respective industry may be. Continue Reading
If you guys are a fan of LOTR then this is just the project for you! Remember the awesome looking Oliphant? Well you to can now follow through this step by step tutorial and model it yourself!
Kurt takes you right from the very start – setting up your image reference planes – to your modeling and final render. We continue the Oilphant Modeling by laying out the UV?s using strips of color which we will use to planar map as well as automatic map to achieve flat Uvs. Once we have our creatures UV?s underway we will use tools such as move and sew UV?s, as well as cut UV?s, to combine and reshape to create a nice flat combined UV map. After our UV map is created its time to learn how to create a UV snapshot to import into a paint program like Photoshop so we can begin to hand paint both the skin color as well as the bump textures of the character. You will learn how to use layers and colors in Photoshop as well as different brush settings to build up skin color. Near the end of the project we will do some prodedural texturing using some of the built-in Maya materials and textures to texture the rigging on our characters back. Continue Reading
ED209 Game Development Masterclass for 3ds Max, Photoshop and UT3 |Rapidshare|Megaupload (4 DVD)
TABLE OF CONTENTS
DVD 1
Scaffold Mesh Building – creating a surrounding approximation mesh that allows us to make sure that everything is going to be built to scale and the right shape and that all the major shapes of the model will lie correctly whilst also allowing us to ascertain what the basic shapes that make the piece are.
In this DVD, character rigger Carlo Sansonetti demonstrates the rigging process from research to completion. Carlo covers creating the skeleton and rigging the spine, arms, hands, legs, head and neck. He discusses the core concepts of rigging, including joint orientation and understanding rotation order, as well as some more advanced techniques like stretchy limbs, forearm twist without volume loss, and connecting attributes with Hypershade. This DVD is for students who are new to rigging as well as for professional riggers who are looking for different approaches to rigging their characters
RIGGING101 FROM ZERO TO HERO
This CD is a step-by-step tutorial on how to create a rig for a biped from scratch. The tutorial requires a basic knowledge of Maya and it’s catered to people with a beginner to intermediate level.
A document about Maya’s fundamental concepts is also included. This document gives a broad overview of how Maya works and the tools that you’ll need for rigging.
The document should appeal to beginners and advanced users alike.
REALISTIC 3D HUMAN MODELS
aXYZ design provides 3D products and services and specializes in the creation of digital content
Human characters in 3D scenes becomes ever more important in visualizations, animations and illustrations.
To satisfy all your 3D model and character animation needs, aXYZ design provides State-of-the-Art 3D products including Photorealistic Tpose, rigged, animated plug & play and still 3d people models, high quality textures, and more in a variety of formats including max, obj, lwo, fbx, bvh and bip.
33 Maya Rigs | ma | 160 MB Continue Reading
Duration: 4 hours 10mn
RiggingPRO is the most advanced rigging training for 3DS MAX available anywhere.
This training DVD covers FK IK blending, arm leg and spine stretching, automatic limb twisting, advanced foot roll, banking and much more.