Rigging

All posts tagged Rigging

Digital Apprentice Workshop Humanoid Animation

Running Time: 3 Hours + | Video Size: 1024×768 | Audio: Stereo |File Type: Quicktime H.264

Humanoid Animation I features the most complex walk cycle ever recorded for an animation tutorial video. In this video veteran animator David Weinstein will show you how he breaks down and begins his walk cycles – moving onto cleanup – and finally the high resolution details. Using a layering technique, David will show the viewer how to understand the mechanics of each section of the body. Building and blending all the body quadrants together to achieve a full character walking performance. Then in the final stages bringing the character to life by adding high frequency animation additions including keyframed skin, muscle, fat and facial performance. This is a tutorial that should not be missed.

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The Character Animator Toolkit for Motion Builder
This Master Class will demonstrate both practical tools and ideas for creating custom character rigs and animation using Autodesk’s Motion Builder software. Our intended audience is current Motion Builder users of the beginning to intermediate level, as well as riggers and animators whom are new to Motion Builder. Our topics will include the rigging and keyframe animation of characters as well as special animation procedures often needed in production.
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Digital-tutors: Quadrupeds rigging, animation and maya in zbrush 3

digital tutors Collection bunndle.

Rigging Quadrupeds in Maya Learn time-saving rigging techniques and the principles of building solution-based rigs and controls for more efficient animating. Contains nearly 7 hours of project-based training. Perfect for intermediate artists. Popular highlights include

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Digital Tutors: maya Collection (total size 85 GB)

Digital Tutors: Animating Next Gen Characters In Maya
4xCDs | 2.3 GB

Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.
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Digital Tutors & 3D Tutorial Collection Softimage? XSI

3D Tutorial – Get Moving Character Animation tutorial for XSI | 1.21GB

6-hours of self-paced, project based training for the BEGINNING to INTERMEDIATE level XSI Character Animation enthusiast.

For the intermediate level XSI Character Animation enthusiast or anyone interested in just learning more about animating using SOFTIMAGE|XSI. This new tutorial is approximately 6 (SIX) HOURS long, and consists of a self-paced project based training course comprised of 11 modules and 64 video lectures. The purpose of this series is to introduce you to essential character animation concepts within SOFTIMAGE|XSI and will show you ways that the default XSI rigs and tools can be used to create outstanding animated output.

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GDC 2009 – Presentation videos ( Autodesk : MotionBuilder, 3ds Max ,? Kynapse , Maya , Softimage, Mudbox)

Learn about the latest version of MotionBuilder, 3ds Max ,? Kynapse , Maya , Softimage, Mudbox. These demonstrations walks you through some of the most anticipated features in Autodesk apps.

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Advanced Character Animation with SOFTIMAGE|XSI? for Half-Life?2, part of the Noesis Interactive?, MOD Your World? training series, teaches how to “Evolve Your Character ” by focusing on bringing your character to life by animating or applying motion capture data to your own custom design characters within Half-Life?2.

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Learn an artist-friendly workflow to creature rigging and a solution-based approach to building controls for faster animation in Maya. Contains over 6 hours of project-based training for setup artists learning new methods of rigging multi-limbed creatures.

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HemZone

CG Academy 3Ds Max Megapack – 30 DVDs

Recorded On: 3Ds Max 9
Language: English
Instructors: Various
Total Time: 127 H
Total Size : 65 GB
Video : TechSmith CC 1280×1024 25.00fps
Audio : PCM 22050Hz mono 352Kbps

Download links.txt :

http://rapidshare.com/files/231561384/CG_Academy_3Ds_Max_Megapack_30_DVDs_Rapidshare_links.txt

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Eat.3D.Autodesk.3DS.Max.101.DVD-iNKiSO

Description: In this demonstration the instructor dives into the wonderful world of computer graphics by walking the viewer through the many fundamental concepts and techniques necessary to create a successful project. He starts off with an around the world tour of the 3D Studio Max interface stopping at key areas to discuss proper viewport navigation, selecting objects, moving objects around your scene and combining basic shapes to flesh out an idea.

Once the foundation is in place, the instructor takes the viewer through a wide range of techniques for modeling, texturing, lighting, and animating their creations to complete a city scene. The pros and cons of each method are discussed in detail and the viewer is given the context necessary to take the core techniques and apply them successfully to whatever their end goal or respective industry may be. Continue Reading