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n this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil.

Download Links:
http://rapidshare.com/files/149106978/TJO3.part1.rar
http://rapidshare.com/files/149107621/TJO3.part2.rar
http://rapidshare.com/files/149108232/TJO3.part3.rar
http://rapidshare.com/files/149108913/TJO3.part4.rar
http://rapidshare.com/files/149109472/TJO3.part5.rar
http://rapidshare.com/files/149110113/TJO3.part6.rar
http://rapidshare.com/files/149106465/TJO3.part7.rar


Check Download Links

7 Responses to “The Gnomon Workshop: Multi-Pass Compositing 3ds Max Rendering Techniques with Tim Jones”

  1. Tom says:

    díky moc, thx !!!

  2. Avadhesh says:

    hey pls provide the password also…

  3. RainDog says:

    Thank´s very helpfull

  4. cosmonauta says:

    thanks :-)

  5. Castro says:

    Thank you for help and be with God!!

  6. Jim says:

    Links now broken…

  7. t-bag says:

    Cheers Nobax, but any chance you could repost the files? I’d love to have a look at this dvd :) Thanks in advance,
    T-Bag

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