In this series of lessons, we’ll learn how to use MatchMover to take our 2D footage and create a 3D scene.
We’ll begin this project by going through the basic workflow of importing the footage, running the automatic tracker and exporting a file into our 3D application. Then we’ll learn how to move around MatchMover’s 2D and 3D viewports to get a preview of the 3D objects. We’ll then learn how to guide MatchMover’s automatic tracker using Contours and how to create manual tracks. Before outputting our scene, we will learn how to create a coordinate system so that everything is aligned correctly. We’ll finish by learning a few techniques to help the camera solve and render a preview video.
Lesson Outline (10 lessons)
1. Introduction and Project Overview
2. “Importing a sequence, automatic tracking and exporting”
3. Previewing the track quality in 2D and 3D space
4. Using Contours to guide the automatic trackers
5. Manually tracking to get 3D data out of MatchMover
6. Adding a Coordinate System to properly set the scale and axes
7. Manually tracking to help camera solve accuracy
8. Cleaning the 2D tracks to solve faster and increase quality
9. Manually tracking difficult points using multiple keyframes
10. Placing a 3D Object and Rendering a preview video
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cool…am the first one to comment…anyway is this like Boujou???
I think this is like Boujou
And MatchMover2010 software?please
Matchmover, and Toxik 2010 is automatically installed with maya 2010. Check in all programs–autodesk–autodesk matchmover
thanx Nobax, you are always great
Thank you.
Matchmover not work alone? Example: Matchmover(Camera solve) to Cinema 4D
Yes, this is not a standalone software, you must have an activated autodesk maya. I haven’t used Pftrack bfore, sorry, I have idea about the differences between them
OK.Thank you!
Incidentally, I use Pftrack. What is the difference in the quality of those applications?
Project file please
from where can i download it?
from where can i download software?
Does anyone know where to get PFHoe for windows to download…..i’ve got links for MAC Osx….
whats the links for osx?
thanks…
Why you think NoBaX puts the files in a container and protects it with a pass? For sure not so that you copy and paste them here. This is no respect.
Ryanjon2040, Please Share PFHoe Mac Osx Link
sure dude why not….go here and u can have PFhoe Mac OSX
http://fullgamesoft.friendhood.net/creation-at-its-best-f9/
I am searching Creating Next-Gen Game Assets in Maya by DT anybody know then plz send me link on my email id [email protected]
thanks
Thanks!!!
can some one upload this Digital tutor training PLEASE :-
Match Moving and Compositing Pipeline in Maya 2011 and Nuke 6
Regards
Asad Kazmi