Digital-Tutors – Creative Development: Creating Procedural Rigs and Controlling Motion in Houdini
4 hrs. 4 min. | November 1, 2011 | Houdini 11 | Author: Jonah Hall
In this Houdini tutorial we will build a custom IK and animation setup that fills our surface with little bugs. Using DOPs to control initial performance, this tutorial teaches the user how to use extra information like speed, size and orientation and to manage it. Generating little bugs that walk around and avoid one another. We will cover expressions, channel generation, and rendering with physically based rendering. ? less
Project Files Included (2 MB)
16 videos in this course
Home:– http://www.digitaltutors.com/11/training.php?pid=552
http://www.url-dead/folder/14504255
Mirror :-
http://www.wupload.com/folder/1304822
Mirror :-
http://www.fileserve.com/list/KpjK3tF
http://cgpeers.com/torrents?id=7258
There is a cgpeers torrent link here:
http://cgpeers.com/torrents.php?id=7258&torrentid=7255