Digital Tutors – Creating a Detailed Forest Creature in ZBrush 4R6
In this ZBrush tutorial we will learn a number of different sculpting techniques in order to create a creature made of a variety of materials and substances.
The idea here is to create a creature with a focus on using a variety of sculpting tools in ZBrush. We will create our own MultiMesh tools for efficiently sculpting elements such as vines, ivy and thorny branches, utilize the curve function to increase use textures ? specifically, the luminance of textures ? in conjunction with morph targets as a means of gaining finer controls over the creation of subtools.
Home:
http://www.digitaltutors.com/tutorial/1299-Creating-a-Detailed-Forest-Creature-in-ZBrush
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3 comments on “Digital Tutors – Creating a Detailed Forest Creature in ZBrush 4R6”
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filefactory please? thanks :)
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