
SIGERSHADERS V-Ray Material Presets Pro v.1.5
V-Ray Material Presets Pro is a powerful material collection for 3ds max and V-Ray (MacroScript).

SIGERSHADERS V-Ray Material Presets Pro v.1.5
V-Ray Material Presets Pro is a powerful material collection for 3ds max and V-Ray (MacroScript).

crazy8studio Free High Quality HDRI Images
The 12 images below are each 8kx4k pixel lat/long files. Most are accompied by background plates some are not (sorry!) These files are best suited for 3d work but please feel free to experiment with them.
If you do use these images for anything besides learning, I ask that you not take credit for my work.

I’ve notice most of the links around are down, or beta versions. Here is the full version of both x32 and x64 Extended. Tested, and working in everyday use.
DOWNLOAD:
http://rapidshare.com/files/366578412/photos_of_shop_4_extended.part01.rar
http://rapidshare.com/files/366604313/photos_of_shop_4_extended.part02.rar
http://rapidshare.com/files/366630297/photos_of_shop_4_extended.part03.rar
http://rapidshare.com/files/366655376/photos_of_shop_4_extended.part04.rar
http://rapidshare.com/files/366684984/photos_of_shop_4_extended.part05.rar
http://rapidshare.com/files/366717279/photos_of_shop_4_extended.part06.rar
http://rapidshare.com/files/366750790/photos_of_shop_4_extended.part07.rar
http://rapidshare.com/files/366787591/photos_of_shop_4_extended.part08.rar
http://rapidshare.com/files/366828920/photos_of_shop_4_extended.part09.rar

High Dynamic Range Images – or HDRI for short are the lighting technology for truly realistic 3D-Design.
The extra illumination info of a scene which is wrapped into the HDRI-surround image gives your radiosity-scenes a new degree of realism.
The product line Dosch HDRI offers the user a high-quality and comprehensive library of HDRI effects for the direct use in high-end 3D-Design and animation applications.
This technology saves the 3D-designer from elaborate manual definition of multiple light-sources and also from lengthy experimenting with color choice and light-volume. The HDRIs also contain the information whether there is a direct light-source (e.g. sun, spot light) with defined shadows – or a cloudy sky/neon lights with diffuse light and “soft” shadows.
But also the color spectrum of the real scene (environment) has great effect on the virtual, rendered object or scene. The color of things (e.g. trees, gras, forest ground) in the surroundings for instance will impact the appearance of the rendered 3D-model … likewise will the fiery red-tone of a sunset cloud create a realistic mood of such an event in reality.
56 HDR-Images of various sky-moods are provided in the most widely used formats:
Light-Probe (Angular Map)
Spherical Map (Latitude-Longitude)
Vertical-Cross
Horizontal-Cross
All HDRIs are license-free and can therefore be used without any additional cost in all* commercial productions.
(* view License Agreement)
Radiosity – and therefore the use of HDRIs is directly supported in many 3D-applications like 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, Pixar RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.
High-resolution HDRIs:
The HDRIs of this collection (V1 content) are provided in the following resolutions – and are therefore also perfectly suited for background use.
Light-Probe – 2048×2048 Pixel
Light-Probe Small – 512×512 Pixel
Spherical Map – 2048×1024 Pixel
Vertical Cross – 2048×1536 Pixel
Horizontal Cross – 1536×2048 Pixel
Format: .hdr (RADIANCE Image Format)
DOWNLOAD: (794.33mb Rarred, 1.24GB Un-Rarred)
http://rapidshare.com/files/362514529/Dosch_HDRI_-_Skies.part07.rar
http://rapidshare.com/files/362486293/Dosch_HDRI_-_Skies.part06.rar
http://rapidshare.com/files/362453964/Dosch_HDRI_-_Skies.part05.rar
http://rapidshare.com/files/362422587/Dosch_HDRI_-_Skies.part04.rar
http://rapidshare.com/files/362392194/Dosch_HDRI_-_Skies.part03.rar
http://rapidshare.com/files/362361770/Dosch_HDRI_-_Skies.part02.rar
http://rapidshare.com/files/362333475/Dosch_HDRI_-_Skies.part01.rar

The only hands-on book devoted to mastering Maya’s dynamics tools for water, wind, and fire
In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya’s toolkit, so you’ll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do.
The one-of-a-kind book is completely project-based. Learn the intricacies of Maya’s Dynamics tools and continue to build your skills with projects that increase in complexity.
Maya is the industry-leading 3D animation and effects software; Maya dynamics tools create water and other fluids, wind, fire, fur, particles, and more
Build professional skills in Maya Dynamics with this project-based guide
Put your skills to work by completing a series of projects on water, wind, and fire effects
Maya Studio Projects: Dynamics is one of a new series of books designed to teach animators and designers fresh skills through project-based instruction.
Table of Contents:
-1. Particles.
-2. Fluids.
-3. Breaking Ground.
-4. Volcanic Activity.
-5. Tornadoes.
-6. Playing with Fire.
-7. Explosions.
-8. The Flood.
My personal opinion-
This book is awesome! A lot of useful information, and it really nails the theory, helping you to better understand how everything works in Maya.
Maya Studio Projects: Dynamics not only teaches you the authors techniques, but allows you to walk away with the knowledge to create your own dynamic effects. Im so glad I found this gem, and can share it with the rest of you at CGPersia :)

DOWNLOAD:
http://rapidshare.com/files/364495380/0470487763_Maya.rar.html

High Dynamic Range Images – or HDRI for short are the lighting technology for truly realistic 3D-Design.
The extra illumination info of a scene which is wrapped into the HDRI-surround image gives your radiosity-scenes a new degree of realism.
The product line Dosch HDRI offers the user a high-quality and comprehensive library of HDRI effects for the direct use in high-end 3D-Design and animation applications.
This technology saves the 3D-designer from elaborate manual definition of multiple light-sources and also from lengthy experimenting with color choice and light-volume. The HDRIs also contain the information whether there is a direct light-source (e.g. sun, spot light) with defined shadows – or a cloudy sky/neon lights with diffuse light and “soft” shadows.
But also the color spectrum of the real scene (environment) has great effect on the virtual, rendered object or scene. The color of things (e.g. trees, gras, forest ground) in the surroundings for instance will impact the appearance of the rendered 3D-model … likewise will the fiery red-tone of a sunset cloud create a realistic mood of such an event in reality.
52 HDR-Images of various sky-moods are provided in the most widely used formats:
Light-Probe (Angular Map)
Spherical Map (Latitude-Longitude)
Vertical-Cross
Horizontal-Cross
All HDRIs are license-free and can therefore be used without any additional cost in all* commercial productions.
(* view License Agreement)
Radiosity – and therefore the use of HDRIs is directly supported in many 3D-applications like 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage|XSI, Bryce 6, Maya & Mentalray, Pixar RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more.
High-resolution HDRIs:
The HDRIs of this collection (V1 content) are provided in the following resolutions – and are therefore also perfectly suited for background use.
Light-Probe – 2048×2048 Pixel
Light-Probe Small – 512×512 Pixel
Spherical Map – 2048×1024 Pixel
Vertical Cross – 2048×1536 Pixel
Horizontal Cross – 1536×2048 Pixel
Format: .hdr (RADIANCE Image Format)
HDRI PREVIEW PDF (5.8 MB):
http://rapidshare.com/files/362557170/Dosch_HDRI_sample.rar
DOWNLOAD:
http://rapidshare.com/files/362333475/Dosch_HDRI_-_Skies.part01.rar
http://rapidshare.com/files/362361770/Dosch_HDRI_-_Skies.part02.rar
http://rapidshare.com/files/362392194/Dosch_HDRI_-_Skies.part03.rar
http://rapidshare.com/files/362422587/Dosch_HDRI_-_Skies.part04.rar
http://rapidshare.com/files/362453964/Dosch_HDRI_-_Skies.part05.rar
http://rapidshare.com/files/362486293/Dosch_HDRI_-_Skies.part06.rar
http://rapidshare.com/files/362514529/Dosch_HDRI_-_Skies.part07.rar
694MB Compressed, 1.24GB Un-rared.

In this unique full-color book, a cadre of professionals led by Maya expert and best-selling author, John Kundert-Gibbs, team up to share what they’ve learned using Maya in the CG trenches.
Contributing authors include veterans of such high-profiles projects as The Lord of the Rings trilogy, Final Fantasy: The Spirits Within, Star Wars: Episode I, The Perfect Storm, as well as animations featured at SIGGRAPH.
Whether you’re new to the field or already have solid 3D experience, Maya: Secrets of the Pros offers insights and step-by-step instructions designed to help you build and sharpen a range of critical skills, including:
* Preparation techniques for modeling and animation
* Improving motion capture and lip synching
* Creating crowd scenes from a small number of base models
* Controlling dynamics in plot-driven sequences
* Developing massively complex particle systems for film effects, such as those in The Perfect Storm
* Modeling subdivision surfaces
* Creating a GUI animation set-up for animators
* Using effective natural lighting
* Writing software for a multi-platform renderfarm

DOWNLOAD:
42MB Compressed, PDF Format.

Different tutorials to the Second Edition. Tutorials below:
“Deconstructing the Elements” allows artists to recreate natural effects
using Autodesk 3ds Max.
Part I: Fire-
– Ball of Fire
– Sun Surface- Extreme UV solar imagery
– Angle Grinder
– Afterburner
Part II: Water-
– Ice Aggregation
– Icicles
– Condensation
– Soap Bubbles
Part III: Earth-
– Mountain Weathering
– Atoll
– Snow Drifts
– Mars
Part IV: Air-
– Bubble Stream
– Large Bubbles
– Galaxy
– Ray of Dusty light
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth’s elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simulates it with 3ds Max -a unique approach that reflects classical art training.
This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved.
DOWNLOAD: