Digitaltutors – Creating Game Weapons in 3ds Max and Mudbox | ISO | 545 MB
Genre: eLearning
Evermotion HDmodels Cars Vol. 3
3D models | format: .max (vray & lowpoly) + textures | 1.24 GB
Cinema 4D Video Training | HF | 282Mb
In this fantastic new 2-part tutorial series, Moises Perez walks us through how to model, texture and render a dumbbells scene in Cinema 4D. Today’s part covers the dumbbell modelling and the overall scene layout, and is an awesome way to brush up on your C4D modelling skills! Get started after the jump?
In this series of lessons we will learn how Maya and RealFlow can be used together for our projects.
We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow’s soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects.
KeyShot 2 is an all new application built on Luxion’s production proven realtime
raytracing and global illumination technology. We have taken the world’s fastest
rendering engine, and made it even faster. Available for both PC and Mac,
KeyShot 2 still works on your old laptop without the requirements of an expensive
graphics card.
VRED – Software solutions for virtual reality and high-end image creation
Products for the future of photorealistic visualization and the next generation of virtual reality in realtime.
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In this course we will go over the basics of working in Mudbox, including sculpting geometry, painting textures, posing models, and exporting meshes and maps.
In Photoshop CS5: Athletic Retouching Projects, Chris Orwig demonstrates how to use Photoshop CS5 to add energy, motion, and strength to portraits and shots of athletes in action.
The Autodesk? Subscription Advantage Pack for Autodesk? 3ds Max? 2011 software integrates state-of-the-art technology from renowned industry companies who are working with Autodesk to revolutionize rendering and simulation workflows. Featuring lightweight, resolution-independent procedural textures; GPU-accelerated rigid-body dynamics; and one of the world?s first physically accurate ?point-and-shoot? renderers, the Advantage Pack for 3ds Max 2011 delivers cutting-edge tools that help leverage the latest hardware advances to help customers maintain their competitive advantage.