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All posts for the month July, 2010

difract
In this series of lessons we will learn how to simulate the light-scattering appearance of a diffraction grating, which can be seen when looking at the surface of a CD or a DVD.
While Maya may not have the capability to simulate a true diffraction grating, we can create a shading network that can very closely mimic the effect. We will learn how to use ramps, layered shaders, anisotropic materials, texture placement nodes, and specular lights to create a realistic rendered CD.
http://www.digitaltutors.com/09/training.php?cid=5&pid=303

Download:
http://netload.in/dateiehkkogB40B/DSRDGM.rar.htm
or
http://hotfile.com/dl/54396097/3feda1d/DSRDGM.rar.html

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3Daliens Glu3D Ver 1.3.32 & Pwrapepr Ver 1.0.13 for 3DsMax 2011, 2010, 2009 x32Bit & x64Bit

glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.

A new version of pwrapper v1.012 for 3dsMax was released today. This version includes a new user control that allows controlling how age affects particle size: increasing or decreasing it. It is compatible with 3dsMax 2011 x86/x64 and desing versions. It is compatible with 3dsMax from version 9 to 2011 in x86 and x64 architectures

Its main features are:

Particle based dynamic engine that automatically animates liquids that interact with surrounding geometry
Poly surface mesh surface sequence is generated to visualize liquid surface
Fully integrated in 3dsMax and Maya
File cache system to store pre-calculated dynamics results
Wet maps ( 3dsMax only)
Texture mapping ( 3dsMax only)
Arbitrary planar shapes as sources ( 3dsMax only)
Fill objects function to speed up scene initial condition setup
Friendly customizable UI full of shortcuts, menus and toolbar buttons
Integration with Particle Flow ( 3dsMax only)

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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3Daliens Glu3D Ver 1.3.32 & Pwrapper Ver 1.0.13 for 3DsMax 2011, 2010, 2009 x32Bit & x64Bit


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e-on software – Vue 8.5 xStream x32Bit & x64Bit


Vue 8 xStream offers professional CG artists a complete toolset for creating and rendering exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.

Access all the power of the world’s leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using your application’s standard manipulators.

Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, with full interaction between Vue and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.

New in Vue 8.5:-

Vue 8 xStream provides a unique, unmatched solution for creating and integrating high quality natural scenery into any professional production pipeline, from architectural visualization to broadcast and film.

Unlimited Material Painting

The material painting tool lets you paint distribution maps with any arbitrary number of materials. Easily add new materials to create extremely detailed distributions.

Toggle material masks to constrain painting of other materials inside existing distribution maps.

Material masks are now handled independently from the rest of the material, so you can rescale materials or use any type of coordinates without affecting the distribution.

New Sculpting Tools

Vue 8.5 introduces 4 powerful new sculpting brushes: Pinch, Flatten, Plateau and UniSlope.

The Pinch brush brings the terrain features closer together, while the Flatten, Plateau and UniSlope brushes let you accurately control the slope of your terrains.

Zone Extraction

With Vue 8.5 you can extract a specific area of a procedural terrain with just one click! Simply select a zone and convert it to a separate procedural terrain.

This is ideal to create customized textures on specific areas.

Sculpt from References

You can now apply a bitmap to a terrain, and then view this bitmap inside the Terrain Editor as you sculpt the terrain.

This feature is particularly useful when recreating a terrain based on real world photo references.

It is also now possible to reset 2D and 3D sculpting independently – this feature is also available in the free Vue 8.4 update.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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e-on software – Vue 8.5 xStream x32Bit & x64Bit

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Thanks to XFORCE Team

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Play DVD BOY’s


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4.6Gb | AVI | 1280×800 | 3h 40min
Animation of transformer
Software: 3D’s max, Vray, Photoshop, Combustion
with project files (3d’s max scenes, textures and sequence)

DVD1

Hotfile:
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DVD2

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FileServe
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Arch14
ArchiCAD 14 continues delivering productivity improvements for architects throughout the full cycle of the BIM workflow with a specific focus on completing the integration of the architectural workflow with the engineering world.
Great architecture requires collaboration of all design disciplines. Architects have a central role in coordinating all aspects of their design with other disciplines during the entire design process. ArchiCAD 14 turns IFC technology into full-fledged workflow solutions enabling collaboration with engineers regardless of their discipline or the name and version of the application they prefer working with. This “open” approach to interdisciplinary collaboration greatly broadens designers’ options for real Integrated Project Delivery (IPD) resulting in faster delivered projects and significantly less coordination errors.

http://www.graphisoft.com/products/archicad/

Download:
Graphisoft.Archicad.14.International.iSO.X86-ENGiNE
http://hotfile.com/dl/54173061/c5b04b9/GA4I.part1.rar.html
http://hotfile.com/dl/54173085/28f9cc1/GA4I.part2.rar.html
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modo
modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow.

http://www.luxology.com/modo/

Download:
Luxology.Modo.v401.36460.SP5.for.Windows
http://netload.in/dateiQfhoi9jdVa/LM4P5.rar.htm
or
http://hotfile.com/dl/53741633/69a126f/LM4P5.rar.html

Luxology.Modo.v401.36460.SP5.for.Windows.x64
http://netload.in/dateimyq4u78oY1/LM4P564.rar.htm
or
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creative
There is so much great content in this magazine I don?t know where to begin. Maybe a good starting point would be this month?s interview which is with the sublime character artist Abraham Valdez. Abraham has been churning out great artwork in forums that has been catching our eye for some time now, and this month we finally caught up with him for an interview. Abraham tells us about his route from being a traditional artist to creating characters for the new Medal of Honor game at EA Games in America.
Some of you will remember the human looking Mr. Burns from the cover of the April issue of 3DCreative. Well in this month?s issue Martin Beyer tells us how he transformed a creepy Mr. Burns cartoon into an even creepier human looking version. Martin shows us how he captured the character of Mr Burns by perfecting his pose and how vital it is to have good reference images.

http://www.3dcreativemag.com/latest.html

Download:
http://netload.in/dateiVYJ8dW06IY/3DC59.rar.htm
or
http://hotfile.com/dl/53617176/86c98cc/3DC59.rar.html

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MultiScatter_1.0.18a For 3Ds Max 2008, ?2009, ?2010, ?2011 x32Bit & 64Bit

MultiScatter is a new product, based on VRayScatter technology its designed to work not only with V-Ray but with Mental Ray too.
New in MultiScatter: multi-core processing support! It uses 4 CPU cores and runs almost 4 times quicker than VRayScatter which can use only one CPU core. And more!
MultiScatter allows VRay and Mentalray to generate huge amount of objects in array. The support for 64-bit systems allows MultiScatter to create and submit for render, for example, forest or even a city in a blink of an eye. Quick render time generation of objects with optimized RAM management makes process of scene creation as easy as ABC.
Features

Capability of creation huge amount of objects in array (hundreds of thousands and millions)
Quick rendertime generation of objects with optimized RAM management
Random transformations (scale, rotation) of objects in array
Distribution of objects based on bitmaps or procedural maps
Scaling of objects based on bitmaps or procedural maps
Realtime viewport preview of objects placement
Different types of viewport preview of objects
Special procedural map the MultiScatterTexture
64-bit support
Differences from VRayScatter:

1. Mental Ray support (geometry and Mental Proxy)
2. Not only VrayProxy but any kind of geometry supported
3. Many objects in one Scatter
4. Probability texture for objects “clustering”
5. Multithreading support in all operations including viewports
6. Picking objects directly from a scene
7. Materials, property and animation interactively depended to scene objects.
8. “Help pictures” for new users (possible to switch off).
9. Revolutionary viewport preview mode – points.
10. Diffuse colour or wirecolor preview in viewport.
11. Collision preview in viewport.
12. Converting MultiScatter object to single mesh or instant copied objects.
13. MultiScatter utility.
All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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MultiScatter_1.0.18a For 3Ds Max 2008, ?2009, ?2010, ?2011 ?x32Bit & 64Bit

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Many Thanks to hxnn

Enjoy it !

Play DVD BOY’s


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Sitni Sati All Plug-ins For 3Ds Max 2011, 2010 x32Bit & x64Bit

FumeFX is a fluid dynamics engine designed for simulation and rendering of realistic fire, smoke, explosion and other gaseous phenomena.
It’s versatility, robustness and intuitive workflow makes it a perfect solution for the most demanding tasks in the computer graphics industry. Almost every aspect of simulation can be customized through 3ds max scripting, allowing user to interfere with simulation computation at the lowest level.
AfterBurn is a production-proven volumetric effects plugin that has been used in cinematic productions such as Matrix Reloaded, Armageddon, Dracula 2000, K-19: The Widowmaker, HBO trailer, Mechwarrior3 cine trailer, various IMAX movies and games such as Warcraft3, Starcraft, Sin and many others.
DreamScape is sophisticated set of 3DS MAX plug-ins for creating and rendering realistic landscapes, seascapes, skies, clouds, outdoor lighting and more. In contrast to other terrain creation tools for 3DS MAX, DreamScape Terra uses new rendering technologies that occupy much less of your computers memory (RAM) making it possible to render large detailed terrains on even a modest system. An intuitive and friendly user interface will allow you to easily tweak terrain properties, interactively paint elevation, and even to apply erosion effects.
Enlight is intended to fill the gap between standard MAX lights and physically based radiosity solutions. Flexible, user friendly and fast, it is fully MAX/VIZ 3.x compatible and uses the latest enhancements in the MAX software architecture.
ScatterVL Pro will let you alter any aspect of volumetric light, even to use own projector map! Included SVL Caustic Map plugin enables caustics inside the volume. Since this map is actually faking caustics effect, rendering times are pretty close as rendering with Shadow Maps.
For the most demanding tasks, built in finalRender suport will provide interface to the special effects such as raytraced caustics.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Sitni Sati All Plug-ins For 3Ds Max 2011, 2010 x32Bit & x64Bit

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Sitni Sati FumeFX V2.0A for 3DS MAX 2010/2011 (x32Bit/64Bit)

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SITNISATI AfterBurn 4.0b for 3DsMAX 2010, 2011(x32Bit/64Bit)

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SITNISATI DreamScape 2.5F for 3DsMAX 2010, 2011(x32Bit/64Bit)

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SITNISATI EnLight 1.4 for 3DsMAX 2010,(x32Bit/64Bit)

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SITNISATI ScatterVL Pro 1.9 for 3DsMAX 2010,(x32Bit/64Bit)

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Many Thanks to XForce Team

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Play DVD BOY’s

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3Daliens Glu3D & Pwrapper For Maya & 3DsMAX 2010, 2011 Final Version (x32Bit/64Bit)

glu3D for 3dsMax, Maya
glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.
Pwrapper for 3dsMax, Maya and XSI
Pwrapper is a surface blobMesh generator for any kind of particle system in 3dsMax, Maya and XSI(not only glu3D particles). Create a new instance of Pwrapper. Then select any particle system through pwrapper command panel and its particles will be wrapped with a poly surface mesh. Modify Pwrapper parameters to change surface look.
All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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3Daliens Glu3D & Pwrapper For Maya & 3DsMAX 2010, 2011 Final Version (x32Bit/64Bit)

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Download

Enjoy it !

Play DVD BOY’s

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