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All posts for the month July, 2010

tracking
In this series of lessons we’ll learn how to use the tracker built in to After Effects to analyze real life footage and find the movement of objects. This is an important technique for matching an image or animation’s position, rotation, scale and perspective skewing to footage.
We’ll begin this project by doing a simple one point track using some easy footage and how to apply that movement information to other layers. We’ll then learn how to do a two point track on real footage and create a black-bar effect over someone’s eyes. Lastly, we’ll track the four corners of a television screen to replace the image on the screen. We’ll then learn some tips for getting a track from difficult footage using color correct techniques.

http://www.digitaltutors.com/09/training.php?cid=29&pid=206

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Electric Rain Swift 3D Ver 4.0.142 3DsMax 2011, 2010 x32Bit & x64Bit


Swift 3D MAX V4 plug-in enables Autdesk 3ds Max users the ability to render 3D scenes as high-quality, low-bandwidth vector or raster Adobe Flash animations. Powered by the industry-leading RAViX 4 vector rendering technology, Swift 3D MAX offers superior integration with Flash and unrivaled vector, raster, video, and real-time Flash 3D output. From cartoon to full gradient shading, Swift 3D Max plug-in is certain to produce the style you need for your next Flash or print project. Additional export formats include the NEW Adobe CS5 native Flash FLA & XFL formats, Illustrator AI, EPS, SVG, video formats such as AVI, MOV, FLV, Microsoft XAML (3D WPF and Silverlight), and to pre-packaged Papervision 3D v2.0 and Collada DAE.

Extends Autdesk 3ds Max 2008-2010
We make Papervision 3D 2.0 easy, our prepackaged projects require no ActionScript. Just export and compile and Flash and its web ready.
Unrivaled vector rendering quality and output styles
Superior integration with Flash through the Swift 3D File Importer and native Flash CS 5 .FLA and .XFL formats
SmartLayer Technology reduces file size and expands design possibilities
Simple to use – accessed through 3ds max render dialogue
Autocropped and transparent raster Flash renderings for smaller file sizes and seamless Flash integration.
Fastest vector rendering engine available with the broadest capabilities

All rights reserved. All trademarks contained herein are the property of their respective owners.

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Electric Rain Swift 3D Ver 4.0.142 3DsMax 2011, 2010 x32Bit & x64Bit


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AutoDESK MAYA Plug-ins Collections 4 x32bit & x64Bit


This Package contain lots Maya Scripts and Plug-ins. All Maya scripts and Plug-ins works in x32Bit & x64Bit Versions. Please Use ReadME text carefully and after Install each scripts and Plug-ins with your own responsibility.

AutoDESK MAYA Plug-ins Collections 4. x32bit & x64Bit

Pack 4 Plug-ins & Script Details:-

Clear Output Window

Deex Shaders Pack MentalRay shader

Graph Editor Redux

Paintable smooth deformer for Maya

pulldownit free version

skinWeights IO

Zebruv

AdvancedSkeleton

Arc Tracker

as_polyFracture

Camera Shaker Maker

Checker Size Tool

connectWindow 2011

Curve Anim 2011

Character MirrorTable Utility

Detached Poly as instancers

Double Side Texture

Duplicate Animation Array

Dupliverts

GL_ChainsOfAndromeda

Heat Spread

KAF_Uninstancer

maya 2 nuke

NP_uTransform

poseLib

Print Toolbox

Rectangle’sMethod

Rig-o-matic

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

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AutoDESK MAYA Plug-ins Collections 1, 2, 3, 4. x32bit & x64Bit


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AutoDESK MAYA Plug-ins Collections 4 x32bit &x64Bit


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AutoDESK MAYA Plug-ins Collections 3 x32bit &x64Bit

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AutoDESK MAYA Plug-ins Collections 2 x32bit &x64Bit


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AutoDESK MAYA Plug-ins Collections 1 x32bit &x64Bit


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Autodesk 3DsMax Plugins Collections 1 x32bit &x64Bit


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Bones PRO Ver 4.21 For 3Ds Max 2011, 2010 x32Bit & x64Bit

Post UPDATED

BonesPro is a sophisticated, fast and optimized technology for organic skinning of characters and objects in Autodesk 3ds Max. It allows you to create high quality skin meshes rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects.

Since the release of BonesPro 4, the 3d-io Team listened carefully to the wishes of customers and production studios for the next update. Since many studios already have a complete workflow based on the Skin modifier we have expanded BonesPro to allow them to take full advantage of existing export options and file formats that are compatible to Skin. Instead of implementing new custom solutions it is now possible to convert data between BonesPro and Skin with a single button press.

Highlights of BonesPro 4.10

Soft Selection Weighting

BonesPro offers now an effective selection enchacement with its integrated soft selection for vertex-based weight adjustments. This enables artists to fine tune the weights in critical areas in a way that blends smoothly into the surrounding mesh and avoids undesired rough wrinkles of the surface.

BonesPro<->Skin Translator

BonesPro 4.10 delivers a simple solution to transfer all Vertex Weigths to Skin and from Skin back. This makes it possible to immediately use existing exporters, file formats and game engines that have support for the default Skin modifier.

List of changes and new features of BonesPro 4.1

Installer improvements for service updates and Windows7 support.

Accuracy for certain mesh deformation calculations increased. This now generates generate smoother deformations.

Soft selection options added to improve vertex-based fine tuning workflow.

Converter to/from Skin modifier.

License validation more responsive.

Various minor improvements.

The BonesPro plug-in and associated training materials are now available at http://www.bonespro.com

If you are a veteran user of BonesPro you can now take the next step and improve your animation workflow even more. If BonesPro is new to you, check out the tutorials and free trial to see how BonesPro can increase your productivity.

All rights reserved. All trademarks contained herein are the property of their respective owners.

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Bones PRO Ver 4.21 For 3Ds Max 2011, 2010 x32Bit & x64Bit

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Download Crack FIXED

Thanks to XFORCE Team

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Vicon Boujou 5.0.2 x32Bit & x64Bit


mmy Award-Winning Matchmoving software that engages you to add computer generated effects seamlessly into your film or video footage.

Building on its industry leading automatic toolset boujou software, boujou 5 allows you to solve complex shots even faster and to step in and work directly with the data. boujou 5 has a unique way of solving which radically accelerates the way you work, you can now solve even more shots in less time.

boujou 5 takes the headache out of matchmoving. Two clicks and the majority of your shots can be matchmoved automatically. No manual tracking required, saving you time and resources.

boujou 5 Features

New Automatic Sequential Solver

Previous versions of boujou took the entire shot into account before delivering a solve. boujou 5 looks at a single frame at a time, enabling the user to intervene as needed and making the entire process significantly faster.

Fully Functional Graph Editor

The Graph Editor enables the user to manually tweak the camera data and, if necessary, resolve. boujou 5 also provides the ability to lock valid sections of solve data or sections known to be correct. Those sections can then be used to improve other areas.

Reference Frames

The Reference Frames feature enables users to import still images taken with any camera and use them to assist in a solve.

New Target Tracker
The Pattern Matching Tracker in boujou has been completely rewritten so it provides a faster workflow. Target Tracking now can specify a pattern on a single frame as well as tracking multiple patterns simultaneously.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Vicon Boujou 5.0.2 x32Bit & x64Bit


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http://tinypaste.com/2cad66


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Play DVD BOY’s

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assorted
In this collection of lessons we will learn about a wide variety of useful Hypershade rendering nodes.
These lessons include using the Displacement node to create displacement-mapping effects, using the Layered Texture node to create complex multi-layered textures, using the Optical FX node to add realistic lens flares to Maya lights, using the different Switch Utility nodes in order to add realistic variation between many objects using the same shading network, plus several other useful Hypershade nodes.

http://www.digitaltutors.com/09/training.php?cid=5&pid=265

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Dassault Systemes 3dvia Composer V6R2011 SP0 6.6.0.1466 32bit | 365 Mb

Dassault Systemes 3dvia Composer V6R2011 SP0 6.6.0.1466 32bit – A powerful professional application that provides creative designers all the tools needed to create interactive technical documents for engineered products.

3DVIA Composer allows the creation of technical illustrations, video and interactive 3D-objects, which not only provide better sensory information but also improve the quality of documentation. Using interactive and graphic elements can reduce the amount of the notes, thereby reducing costs for translation of texts in the issuance of documentation in multiple languages.
3DVIA Composer allows you to import 3D-data from the majority of modern CAD-PLM-systems and in their own formats or 3DXML. Imported objects are grouped together in an assembly on the basis of which can be formed specification. The developed interactive tutorials can be saved in the form of compact EXE-files with integrated viewer free 3DVIA Player, so that they can be opened on any computer without using any pre-established CAD-systems. Projects 3DVIA Composer can also be saved in various standard formats such as PDF, HTML, SVG, CGM, 3DXML, AVI, Microsoft Office, etc., which allow to use graphics and multimedia objects 3DVIA Composer even in the traditional text documents. Thus, with the advent of 3DVIA Composer fading inefficient and time-consuming methods for creating documents, eliminates the need for costly professional services (photographers, illustrators), reduces the cost of documentation, while enhancing the quality of the presentation and perception of the material.

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vol2
In this second of two DVDs, Cameron Davis discusses how he brings a character to life by fleshing out the design in Adobe Photoshop?. Not merely coloring, the design continues to evolve in the digital stage. Cameron takes you step-by-step through this process, covering Photoshop techniques, color studies and color theory, and understanding the psychology of audience reaction.

http://www.thegnomonworkshop.com/store/product/879/

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