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Terragen 2 Beta (Build 1.10.23.1)

TG2 features an advanced hybrid micropolygon renderer with powerful multi-angle displacement capabilities. It has a versatile procedural engine that can be utilised to apply subpixel-level detail to almost any aspect of a scene. Terragen 2 is capable of rendering billions of polygons in a single scene.

At the heart of TG2 is a cutting-edge 3D renderer. It is capable of rendering surfaces with extreme procedural displacement and produces images and animations with production quality anti-aliasing and motion blur. Procedural, image-based or object-based shaders can build complex surfaces from simple objects, relying on the renderer’s adaptive subdivision algorithms to dynamically adjust to extreme stretching and creasing.

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Cartoon Smart Blender Basics 1
This two hour tutorial will give brand-new Blender users a comprehensive introduction to working in a 3D environment. Even if you’ve never used a 3D program before you’ll feel at ease in no time. Alter a 40-minute introduction, the course focuses on how to model and shade the character above!

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SOFTIMAGE Face Robot 1.9 introduces a new Autodesk? Maya? exporter that facilitates moving completed facial rigs and animation data from Face Robot into Maya. The interoperative workflow enhances pipeline export and custom data exchange, allowing artists to integrate facial rigs created in Face Robot into pipelines built on SOFTIMAGE|XSI? software, Autodesk Maya software, or between any other professional3D animation software packages.

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FumeFx 1.2 + Afterburn 4.0B+dreamscape 2.5E

FumeFx 1.2 + Afterburn 4.0B+Dreamscape 2.5E

FumeFX 1.2

This point release brings a mental ray support through a mental ray shader.
With FumeFX installation, user gets the ability to render FumeFX by using mental ray renderer. By default, rendering with mental ray is possible on local machine only. Network rendering will require additional licenses that can be purchased from our online store.

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http://aycu39.webshots.com/image/37198/2005923471633774853_rs.jpg

PFTrack, launched in 2003, quickly established itself as the Match Mover of choice for high-end visual effects productions, when its ground breaking features quickly brought revolutionary new tools to the desk top, including many firsts; integrated optical flow, geometry tracking, true 3D Stereoscopic solves, multiple motion solving and per pixel Z depth extraction. Since its inception, a rapidly growing number of renowned visual effects companies use Pixel Farm products and PFTrack in particular, these include: Sony Imageworks, The Mill, UbiSoft, Riot, Stan Winston Studios, Digital Domain, Cinesite, Double Negative, The Orphanage, CORE Digital, MPC and Animal Logic.

Mediafire link:
http://www.mediafire.com/?tmnrvmyymrn

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