Global Illumination techniques with VRay – Mental Ray and Scanline
English | format FLV | 80 min. | 960×768 | 547 MB
Genre: eLearning
In this series of video lessons examines different ways of simulating global illumination in Scanline, Mental Ray and VRay. In particular, touched on suchquestions as to achieve quality results with a minimum of spots typical of images from GI, adding clarity to the final picture with the aid of Dirt occlusion, as well as various techniques for using HDRI maps to create realistic lighting facilities
Download Links:-
http://www.url-dead/file/1227142001/G.I_Rendering_Techniques_in_3Ds_Max.part1.rar
http://www.url-dead/file/1227142414/G.I_Rendering_Techniques_in_3Ds_Max.part2.rar
——————–Or———————-
http://www.fileserve.com/file/BwepJM4/G.I_Rendering_Techniques_in_3Ds_Max.part1.rar
http://www.fileserve.com/file/4j8remc/G.I_Rendering_Techniques_in_3Ds_Max.part2.rar
Looks interesting; thanks, John D!
thank u downloading
thanks))
Thanks John. Will help a lot of us better understand GI rendering and how it works.
Could be interesting to watch. Lets see what it can show to us. Thanks!
So I found this on the cgtuts+ website and it’s already free with download links even unless I’m missing something…
http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/gi-rendering-techniques-in-3ds-max/
great woooooo
cgpeers plz
torrent please .tanx