materials

All posts tagged materials

Lost Pencil 3Ds Max UV Mapping 3CD

Lost Pencil 3Ds Max UV Mapping 3CD

Manufacturer: LostPencil
Language: English
Video codecs: XviD
Video: XVID 800×600 10.00fps 746Kbps
Audio: MPEG Audio Layer 3 22050Hz stereo 160Kbps
Description: You dream to model his horse and did not know how? Then the 11 CD ROMs for you. They will tell and show you how to do it, you become totally complete – Modeling, UV Mapping, Rigging, Animating.
Translate the vision into reality and keep your horse in your projects!

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3D Total Next Gen Texturing Techniques 3DS Max 2009 | 1.7GB

In this demonstration the instructor starts off by explaining the very fundamentals of using Photoshop for texturing. From there he goes into depth on how to set up your high res and low res meshes for rendering Normal, AO, and other Maps.

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Cartoon Smart-Blender Materials And Textures

This video course teaches Texture Mapping ,Image Mapping, UV Mapping,
Painting Surfaces , Mirroring & Transparencies ,Surface Reflections, Atmospheric
Shading & Lighting, Cloudiness Fog, Particle Emitters, Creating Strands, Combing
Particle Systems, Random Texture & Color Variations

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Digital Tutors: maya Collection (total size 85 GB)

Digital Tutors: Animating Next Gen Characters In Maya
4xCDs | 2.3 GB

Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.
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ED209 Game Development Masterclass for 3ds Max, Photoshop and UT3 |Rapidshare|Megaupload (4 DVD)

TABLE OF CONTENTS

DVD 1

Scaffold Mesh Building – creating a surrounding approximation mesh that allows us to make sure that everything is going to be built to scale and the right shape and that all the major shapes of the model will lie correctly whilst also allowing us to ascertain what the basic shapes that make the piece are.

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Digital Tutors – Render Passes in Maya 2009 | RS

Software: Maya 2009 and up
Run Time: 2 hrs. 3 min., 1 discs

Learn a production workflow to the completely updated Render Pass feature set in Maya 2009. Gain precise control over render outputs and learn time-saving techniques to optimizing the interoperability with Maya and compositing applications such as Toxik. Contains 2 hours of project-based training.

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