Luxology modo Training Video Human Eye | 461 MB
Genre: eLearning
Eyes are unique, complex and compelling objects. Get them just right and your head (and creatures) will come alive. But get the eyes wrong, and the effect is immediately unsettling and obvious. The key to creating a believable set of eyes lies in the surrounding facial structures as these are what convey expression and emotion. This area of the human face is complex, being the confluence of many curved surfaces flowing into each other, and re-creating it is an opportunity to learn new modo skills.
In this project Andy Brown uses modo 401 to investigate a method of modeling a human eye and its surrounding facial structures. In the process the video tutorial utilizes many aspects of modo, from polygon modeling, UVing and hair to sculpting, painting and rendering.
Included with these videos are all the supporting files necessary to complete the project, including reference images and scene files of the eye model at different stages of completion. These scene files let you jump into the video at any specific point without having completed all previous steps.
This tutorial was developed for modo 401. modo 501 users may find the tutorial useful, but will have to adapt some instructions to new techniques found in modo 501.
Download :
http://hotfile.com/dl/102907321/b31f065/Lu….part1.rar.html
http://hotfile.com/dl/102907354/0352a32/Lu….part2.rar.html
http://hotfile.com/dl/102907351/b5a38d1/Lu….part3.rar.html
http://hotfile.com/dl/102907282/fa72bdc/Lu….part4.rar.html
Excellent! Andy Brown’s the best Modo specialist around
Thanks :)
Any chances to fileserve??
yea I second the motion!!
Excellent deleted stuff once again. Thanks for nothing…