Archives

All posts for the month June, 2011

Anime
Anime Studio Pro 8.0.2019 Multilingual | 381 MBAnime Studio Pro is perfect for professionals looking for a more efficient alternative to tedious frame-by-frame animation. With an intuitive interface, a visual content library and powerful features such as a bone rigging system, automatic image tracing, integrated lip-synching, 3D shape design, physics, motion tracking, a character wizard and more, Anime Studio Pro delivers advanced animation tools to speed up your workflow.
Features

  • NEW! Automatic Image Tracing converts your artwork to fully editable, ready-to-animate vector drawings
  • NEW! When imported images, movies and audio files are edited in external programs (includinglayered Photoshop files), they automatically update within the application
  • NEW! Character Wizard automates the creation of fully-rigged characters complete with walk cycles, expressions and more
  • NEW! Easily change the overall design and render styles of your animations
  • NEW! Additional 3D video rendering options with full support for YouTube 3D formats
  • NEW! Use patch layers to create masks for overlapping layer elements
  • NEW! Modified interface options
  • NEW! Advanced scripting support
  • Audio recording and automatic lip syncing
  • Simulated Physics gets you animating quickly
  • Create 3D objects from 2D vector layers
  • Content Library features hundreds of ready-to-use characters, props and more
  • Track, zoom, roll, pan and tilt the camera
  • Import Poser Scenes into Anime Studio
  • Pen tablet support simulates drawing on paper
  • Special effects such as motion blur and shadows
  • Import Quicktime,? AVI or MPEG-4 video and WAV, AIFF and MP3 audio files
  • Output to formats including NTSC/PAL D1/DV standard and widescreen; HDV and HDTV 720p and 1080p; AVI, MOV, Flash, Stereoscopic 3D and more
  • Upload directly to Facebook? and YouTube?

Utilize an Array of Powerful and Versatile Features
3D Integration
Orient and animate OBJ files from your favorite 3D apps. Poser? users can add scenes and characters to combine 2D/3D elements.

Content Library
Organize your files and quickly preview and access ready-to-use bundled content, both locally and on Content Paradise.?

Video Motion Tracking
Attach animated objects to multiple target points in your video and watch them track accordingly throughout the clip.

Integrated Audio Recording
Record sound clips and adjust pitch to fit your characters; automatic lip-syncing is powered by the AST ProductionSync? library.

Home PAGE:– http://www.smithmicro.com/

Download Links:-

http://www.url-dead/file/1216727601/Anime.Studio.Pro.v8.0.2019.Multilingual.Incl.Keygen.part1.rar
http://www.url-dead/file/1216704604/Anime.Studio.Pro.v8.0.2019.Multilingual.Incl.Keygen.part2.rar
http://www.url-dead/file/1216715821/Anime.Studio.Pro.v8.0.2019.Multilingual.Incl.Keygen.part3.rar
http://www.url-dead/file/1216715731/Anime.Studio.Pro.v8.0.2019.Multilingual.Incl.Keygen.part4.rar

——————–Or———————-

http://www.fileserve.com/file/YuTHw7R/Anime.Studio.Pro.v8.0.2019.Multilingual.Incl.Keygen.part1.rar
http://www.fileserve.com/file/bRrMZzC/Anime.Studio.Pro.v8.0.2019.Multilingual.Incl.Keygen.part2.rar
http://www.fileserve.com/file/NxSrzVd/Anime.Studio.Pro.v8.0.2019.Multilingual.Incl.Keygen.part3.rar
http://www.fileserve.com/file/bjwVPxv/Anime.Studio.Pro.v8.0.2019.Multilingual.Incl.Keygen.part4.rar

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Digital-Tutors : Establishing a Solid Foundation in MARI

Creating textures for our models can sometimes be difficult, but it is often so important for bringing those models to life within our projects. Born out of necessity within the film industry, MARI is a terrific solution for painting textures and will allow us to work with large objects with multiple texture maps seamlessly.
In this series of lessons we will take you through the many facets of MARI so you start creating textures for your own models right away. We will begin by talking about how to work with MARI projects. We will get accustomed to the MARI interface and let you know how you can customize it to fit your own needs. From there, we will talk about vital topics like working with the paint buffer and how MARI works with multiple uv patches. We will explore the tools you can use to paint on your models, including customizing brushes and tool properties. We will cover the topic of projection painting and look at some of the projection settings that will allow you to get better results. We will also look at cloning and painting through existing photographic images to help you create great texture maps. We will use photographic images to paint through, adding realistic detail to the model very quickly. We will explore channels and shaders, and working with multiple objects, using filters to modify textures, and a lot more. In the end, you will be able start using MARI to paint great textures for your own models. If you are just starting out and maybe you’re fairly new to 3D. You can also go through The Beginner Guide to MARI, which will give you a quick overview of the functionality of MARI and some of the things to expect when using it.

1. Introduction and project overview
2. Working with projects
3. Interface overview
4. Navigating the canvas
5. Customizing your interface
6. Using the history view palette
7. Selection methods in MARI
8. Working with the paint buffer
9. Controlling projection settings
10. Using the paint tool
11. Customizing your brushes
12. Modifying tool properties
13. Erasing methods in MARI
14. Painting through images
15. Modifying the paint buffer
16. Masking methods
17. Working with patches in MARI
18. Understanding channels in MARI
19. Working with MARI shaders
20. Using a layer-based texturing workflow in MARI
21. Merging channels
22. Cloning detail
23. Using the Towbrush
24. Using filters to modify patches
25. Working with multiple objects in MARI
26. Using MARI with image editing applications
27. Animating textures in MARI
28. Exporting textures
29. Archiving MARI projects

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fileserve.com
http://www.fileserve.com/file/JhEUC2d/_Es_Solid_Found_in_MARI.part1.rar
http://www.fileserve.com/file/EQMBkN2/_Es_Solid_Found_in_MARI.part2.rar
http://www.fileserve.com/file/DPPSkrm/_Es_Solid_Found_in_MARI.part3.rar
http://www.fileserve.com/file/4Brqy9E/_Es_Solid_Found_in_MARI.part4.rar
http://www.fileserve.com/file/JmfSgx9/_Es_Solid_Found_in_MARI.part5.rar

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http://www.url-dead/file/1216574104/_Es_Solid_Found_in_MARI.part3.rar
http://www.url-dead/file/1216591861/_Es_Solid_Found_in_MARI.part4.rar
http://www.url-dead/file/1216595964/_Es_Solid_Found_in_MARI.part5.rar

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http://www.uploadstation.com/file/AbxbAEG/_Es_Solid_Found_in_MARI.part1.rar
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http://www.uploadstation.com/file/erD2mnr/_Es_Solid_Found_in_MARI.part5.rar

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http://www.wupload.com/file/17846297/_Es_Solid_Found_in_MARI.part1.rar
http://www.wupload.com/file/17847500/_Es_Solid_Found_in_MARI.part2.rar
http://www.wupload.com/file/17848677/_Es_Solid_Found_in_MARI.part3.rar
http://www.wupload.com/file/17850111/_Es_Solid_Found_in_MARI.part4.rar
http://www.wupload.com/file/17851891/_Es_Solid_Found_in_MARI.part5.rar

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Digital-Tutors : Beginner’s Guide to Mudbox | 1.75 GB
Required Software: Mudbox 2012 and up

Introducing the Beginner Guide to Mudbox a fundamental learning series brought to you by Digital-Tutors, the largest online CG training library in the world and Autodesk Authorized Publisher. We will start off by covering some of the uses for Mudbox and take a tour of the interface. We will then explore sculpting and painting in Mudbox so you can learn how to begin creating your own Mudbox projects.
After that, you will learn to extract and export your geometry and maps. And to wrap up this course, we will look at how easy it is to work between Mudbox and other applications in your pipeline. This series of step-by-step videos was developed with artists new to Mudbox in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques. To view more Beginner Guide courses; visit our library where you will find the largest collection of free, high-quality CG training videos.

1. Introduction and project overview
2. Mudbox overview
3. Basics of the interface
4. Using a subdivision workflow
5. Sculpting basics
6. Painting basics
7. On-target display
8. Extracting and exporting
9. Posing models
10. Integrating Mudbox with other applications

Released: on June 1, 2011
Project Files: Included (815 MB)
Required Software: Mudbox 2012 and up

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fileserve.com
http://www.fileserve.com/file/KB4V9AD/_Beg_Guide_to_Mudbox.part1.rar
http://www.fileserve.com/file/4ZhwUVv/_Beg_Guide_to_Mudbox.part2.rar
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http://www.uploadstation.com/file/gnXGs2X/_Beg_Guide_to_Mudbox.part1.rar
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http://www.uploadstation.com/file/ERVYkFy/_Beg_Guide_to_Mudbox.part8.rar

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http://www.wupload.com/file/17071079/_Beg_Guide_to_Mudbox.part1.rar
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http://www.wupload.com/file/17071916/_Beg_Guide_to_Mudbox.part8.rar

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url-dead
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http://www.url-dead/file/1207882871/_Beg_Guide_to_Mudbox.part3.rar
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http://www.url-dead/file/1207890341/_Beg_Guide_to_Mudbox.part6.rar
http://www.url-dead/file/1207861334/_Beg_Guide_to_Mudbox.part7.rar
http://www.url-dead/file/1207995814/_Beg_Guide_to_Mudbox.part8.rar


Ebook | Video tutorials | Project files | 1280 x 720 | 1 hr.58 min | 735.73 MB
Genre: Elearning
The Wow Factor is an eBook that teaches you how to create jaw dropping effects within the compositor! The lessons and tutorials taught inside, are a combined total of everything that I?ve learnt through his 7 years of using Blender.
This time round Andrew has produced an EBook in PDF format that covers various techniques of creating special effects in Blender 2.5’s using the Compositor.
The Ebook is organised in to a series of bite sized sections, each covering a different special effect, achieved using the Compositor.

Topics Covered Listing:
– Soft Glow
– Bright Glow
– Anamorphic Flare
– Bloom
– Lens Flare
– Glare Ghosting
– Reflecting Glare
– Glare Burnout
– Depth of Field
– Chromatic Aberration
– Vignetting
– Motion Blur
– Lens Distortion
– Dirty Lens
– Color Grading
– Image Sharpening

Each process is described in a step by step, numbered manner, with numerous screen shots showing the various stages of Compositing, showing the progressive results of the different Compositing Nodes. Each different topic is also assigned a completion time indicating how long it should take the reader to carry out the task. I am not sure of the point of timing each process, but some users may find it useful.

Most of the topics are covered with minimal reading involved, which to be honest when dealing with the Compositor is a good thing. The pictures within the EBook are very clear and Andrew takes enough time to explain most of the important node features used to achieve the particular effects he is after. I would have liked a more detailed description of some features used by certain nodes, but for the purposes of getting certain effects, they were described adequately.

For the amount of information and number of pages within the EBook, some could argue that the price is a little high and while it certainly isn’t a cheep EBook, it probably justifies the price. Because it covers Blender 2.5’s way of doing things (one of a very few that do) and covers special effects using Blender’s Node editor, so it is worth the price for people who want to get up and running with Blender 2.5’s Node Editor as quickly as possible and have a set of special effects technique available to them after having read the EBook. As an added bonus Andrew mentions that the book will be updated as things change in Blender 2.5’s Compositor up to year 2012, so looking at it from that point of view, the price is not quiet as high as it seems.

The Beginning and Intermediate Blender users will, I think, get the most benefit out of this material rather than an advanced Blender user, as it is likely that someone with extensive knowledge will already know the Compositor tricks to produce the demonstrated special effects.

Overall an excellent resource for special effects and Blender 2.5 Compositor functionality.

Download:
Just goes to show that there are some good things coming out of Australia, get this EBook, it’s more useful than Kylie Minogue!
http://www.url-dead/file/1145033671/WowFactor.part1.rar
http://www.url-dead/file/1145093411/WowFactor.part2.rar
http://www.url-dead/file/1145133081/WowFactor.part3.rar
—mirror—
http://www.wupload.com/file/10966088/WowFactor.part1.rar
http://www.wupload.com/file/10968219/WowFactor.part2.rar
http://www.wupload.com/file/10971017/WowFactor.part3.rar

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Digital Tutors – Creature Texturing in MARI

Creating highly detailed textures for our characters can often be a difficult task. MARI gives us a lot of flexibility in creating those textures and allows us to break down our models into a large number of high resolution textures that we can paint on simultaneously. In this series of lessons we will go through the process of using MARI to create textures for high resolution creatures. We will begin by setting up our MARI project, with our geometry and texture channels, and setting up the workspace.
From there, we will block in a color base on the pieces of our model. We will look at the different effects we can get when using different brushes. We will use photographic images to paint through, adding realistic detail to the model very quickly. We will also look at several ways that we can use masking to aid in texturing, including edge masking and using existing channels as masks. Finally, we will look at how to adjust entire channels or selected uv patches based on a number of different filters. In the end, you will not only have textured a complete project, but you will have the tools you need to create high resolution textures on your own models. If you are just starting out and are completely new to MARI, please check out the Beginner Guide to MARI as well as the Introduction to MARI to get a good grip on all of the functionality available in this powerful application.

1. Introduction and project overview
2. Setting up the project
3. Setting up the workspace
4. Blocking in a base texture
5. Painting the upper torso
6. Painting the abdominal area
7. Painting the large chest piece
8. Painting the chest plates using images
9. Using channel masks to add detail
10. Painting the shoulder plates
11. Adding texture to the legs
12. Painting a texture for the upper leg plates
13. Texturing the lower legs and knees
14. Adding texture to the ankle plates and toes
15. Adding texture to the hands
16. Painting the fingers
17. Painting the back muscles
18. Painting the spine texture
19. Adding texture to the neck piece and arm base
20. Painting the face
21. Adding finer detail to the face
22. Painting the upper head shell
23. Painting the side head shell
24. Creating a texture for the mouth tentacles
25. Painting the remaining pieces
26. Adjusting patches using filters

Released: on May 2, 2011
Project Files: Included (433 MB)
Required Software: MARI 1.2 and up
Video Format: FLV
Video: VP6 1280×720 16:9 15fps ~ 700kbps
Audio: MPEG Audio Layer 3 44100Hz mono 1 channel 96Kbps

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fileserve.com
http://www.fileserve.com/file/fHXN9rz/_Creature_Textur_in_MARI.part1.rar
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http://www.wupload.com/file/17050916/_Creature_Textur_in_MARI.part1.rar
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http://www.uploadstation.com/file/vbFfwBn/_Creature_Textur_in_MARI.part6.rar
http://www.uploadstation.com/file/jMFgE5f/_Creature_Textur_in_MARI.part7.rar

Luxion Keyshot Pro v2.3.2 Win/Mac 32Bit/64Bit

Communicating early concepts. Trying to make design decisions. Creating marketing and sales images. No matter what you are trying to do, KeyShot breaks down the complexity barriers of creating photographic images from 3D models. Faster, easier, and more amazing than ever before. In realtime. KeyShot is easy, it doesn’t require any specialized expertise. KeyShot has 6 main buttons rather than hundreds of parameters, options, sliders, and adjustments found in traditional rendering programs. It is the perfect tool for anyone who is or wants to get involved with 3D data: industrial designers, mechanical engineers, marketing professionals, photographers, CG experts – you name it. The only limit is your creativity.

KeyShot is FAST
Rather than playing with many parameters and waiting for the result, KeyShot allows you see results at the same time you make changes. Using all of your computers processor power, KeyShot delivers stunning images of your 3D data. The more processors you have, the faster KeyShot gets! And no matter whether you are on a PC or Mac, you never need a special graphics card, nor any dedicated drivers. It just works.

KeyShot is AMAZING
KeyShot features the only rendering engine that is certified by the CIE (International Commission on Illumination). Using scientifically accurate materials and real world lighting, KeyShot delivers the most accurate images in a matter of seconds. And when you combine a 3D scene with a photograph, you can create even more amazing results that you may have never thought of before.

How it works

Step 1: Import your 3D model
Use your BIP files, Alias WIRE, Rhinoceros, SketchUp, SolidWorks (PC only), SolidEdge (PC only), Pro/ENGINEER, IGES, STEP, OBJ, 3ds, Collada, and FBX data directly.

Step 2: Paint your model
Use any of the scientifically accurate materials from the material library by simply copying and pasting them onto the model. You will instantly see what your design will look like, with the given material, color, and finish, under the current lighting conditions.

Step 3: Choose your lighting
Simply select an environment image (HDRI). As soon as you change the lighting environment you will notice the effect the real world lighting captured in those environments has on materials, colors and finishes.

Step 4: Adjust your camera
Change angle, distance, twist, focal length – just like a real camera.

Step 5: Adjust your background
Interactively cycle through colors, choose from pre loaded photos, or set your own images as the background for your shot.

Step 6: Enjoy the perfect picture
It is all happening in realtime – in front of your eyes.
You are done!

Homepage: –http://www.keyshot.com/keyshot/

Download Links:-

FileSONIC.COM

Windows

x32Bit
http://www.url-dead/file/1206898704/LUXION_KEYSHOT_PRO_V2.3.2_WIN32-XFORCE.rar

x64Bit
http://www.url-dead/file/1206898901/LUXION_KEYSHOT_PRO_V2.3.2_WIN64-XFORCE.rar

Mac Os X
http://www.url-dead/file/1206929021/LUXION_KEYSHOT_PRO_V2.3.2_MACOSX_X64-XFORCE.part1.rar
http://www.url-dead/file/1206898921/LUXION_KEYSHOT_PRO_V2.3.2_MACOSX_X64-XFORCE.part2.rar

——————–Or———————-

FileSERVE.COM

Windows

x32Bit
http://www.fileserve.com/file/SQg8yzF/LUXION_KEYSHOT_PRO_V2.3.2_WIN32-XFORCE.rar

x64Bit
http://www.fileserve.com/file/D5sswnG/LUXION_KEYSHOT_PRO_V2.3.2_WIN64-XFORCE.rar

Mac Os X
http://www.fileserve.com/file/rxXCM36/LUXION_KEYSHOT_PRO_V2.3.2_MACOSX_X64-XFORCE.part1.rar
http://www.fileserve.com/file/3GP5MGT/LUXION_KEYSHOT_PRO_V2.3.2_MACOSX_X64-XFORCE.part2.rar


This tutorial covers

  • User Interface (VRay items in create menu, VFB improvements, VFB rollout EXR features)
  • Materials (VRayCarPaint, Dispersion, Dim distance, VRayDistanceTex, VRayHDRI with tiled OpenEXR, VRayMultiSubTex)
  • Render Elements (DRBucket, VRayLightSelect)
  • Lights (Directional Planar VRayLights, VRayLightLister, VRayLightMeter)
  • Cameras (ExposureControl, Stereoscopic Rig, Shademaps, LensEffects, Lens Analysis and distortion)
  • GI (Bi Directional Path Tracing, Retrace options in the Lightcache)
  • RT and RT GPU
  • Roundup of other improvements and minor features.


http://anonym.to/?http://shop.cgarchitect.com/training/v-ray-2-0-new-feature-training.html

http://www.url-dead/file/1205405614/Vray.New Features.cgp.part1.rar
http://www.url-dead/file/1205399994/Vray.New Features.cgp.part2.rar



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http://www.uploadstation.com/file/tDczvxC/Vray.New_Features.cgp.part2.rar


http://www.wupload.com/file/17123783/Vray.New Features.cgp.part1.rar
http://www.wupload.com/file/17123398/Vray.New Features.cgp.part2.rar



http://cgpeers.com/torrents.php?id=3606



Special Thanks:

A prime example of why we are #1 (Team Work!)

 

  • To The people who donated towards this Tutorial.
  • To Max2000 for buying and A4monkey for helping out.
  • To The Russian cracker for his work on Mediaplayer
  • To ch0pper for recording and re encoding.

Corel
Corel Designer Technical Suite X5 v15.2.0.686 | 850MB
Create illustrations, diagrams and technical documentation with confidence with Corel DESIGNER? Technical Suite X5, the complete solution for visual technical communications. With industry-leading file compatibility, 3D repurposing, precise drawing tools and intuitive features, it supports your entire workflow.

Publish technical documentation online or in print thanks to support for WebCGM, S1000D and other standards. Optimize your workflow and increase productivity with Corel DESIGNER? Technical Suite X5. Start projects quickly with industry-leading file compatibility and 3D re-purposing with optional support for CATIA?, Pro/Engineer? and other native 3D formats. Create illustrations and technical documentation with confidence using dedicated technical drawing tools and intuitive features. Enjoy the versatility to take on a wide range of technical graphics projects with a complete visual communication suite. Publish online or in print thanks to support for PDF, WebCGM, S1000D and other standards.

Market-leading standards compliance and file format support
Create and deliver standardized technical documentation with support for leading formats, including WebCGM 2.0/2.1 and S1000D. Confidently exchange files with colleagues and clients thanks to updated and enhanced support for more than 100 file formats, including AutoCAD? DWG? and DXF?, Microsoft? Visio? (VSD), SVG, DOCX, JPEG, PNG, TIFF and more. Corel DESIGNER? X5 also offers enhanced support for Adobe products, including AI, PSD and PDF files.

Enhanced 3D visualization options
Open, work with and output 3D models, such as AutoCAD DWG and DXF, 3DS and Google? SketchUp? with Right Hemisphere? Deep Exploration? 6 CSE. Work more efficiently with new task-oriented workspaces for Technical Illustration, Authoring Training material, and Sales and Marketing collateral creation. This release also includes new transparent background on raytraced rendering in hybrid illustration/bitmap output to Corel DESIGNER and new photo-realistic HDR rendering output to Corel? PHOTO-PAINT?.

Built-in content organizer
Quickly find graphical assets on your computer, network or external storage device or online sources with Corel? CONNECT?, the full-screen browser (also available as a docker within Corel DESIGNER?, CorelDRAW? and Corel? PHOTO-PAINT?). For easy access, you can keep a collection of content in the tray, which is synchronized between the browser and the dockers.

Includes CorelDRAW X5 and Corel PHOTO-PAINT X5
For the first time, Corel DESIGNER? Technical Suite includes CorelDRAW X5, adding a powerful and intuitive creative vector illustration and page layout tool for complementary tasks. The latest version of Corel PHOTO-PAINT is also included, offering an easy way to enhance and retouch photos to include in your work.

Complete technical graphics suite for technical diagrams, illustrations and schematics

* A complete technical graphics suite at an affordable price
* Technical illustration and design tools in an intuitive graphics environment
* Market-leading compatibility and industry standards compliance
* 3D visualization support – open and work with AutoCAD? DWG? & DXF?, Google? SketchUp? and 3DS files
* Built on CorelDRAW? ? Includes CorelDRAW Graphics Suite X5 applications

What’s Included:
* Corel DESIGNER? X5 ? precision illustration and technical design software
* CorelDRAW? X5 ? creative illustration and page layout software
* Corel? PHOTO-PAINT? X5 ? easy-to-use, professional image editing application
* Corel? PowerTRACE? X5 ? fast, accurate bitmap-to-vector conversion tool
* Corel CAPTURE? X5 ? one-click screen capture utility
* Corel? CONNECT? ? full-screen browser for searching digital content from your computer, network, external storage device or online sources
* Right Hemisphere? Deep Exploration? 6 CSE ? 3D visualization software
* Microsoft? Visual Studio? Tools for Applications (VSTA) and Microsoft Visual Basic for Applications (VBA) ? powerful automation tools
* SWiSH miniMax?2* ? easy flash animation software
* PhotoZoom Pro 2* ? photo enlarger plug-in for Corel PHOTO-PAINT

Download:
http://www.url-dead/file/1157055471/Corel.DESIGNER.Technical.Suite.X5.v15.2.0.686.Incl.Keymaker-CORE.part1.rar
http://www.url-dead/file/1157134771/Corel.DESIGNER.Technical.Suite.X5.v15.2.0.686.Incl.Keymaker-CORE.part2.rar
http://www.url-dead/file/1157213831/Corel.DESIGNER.Technical.Suite.X5.v15.2.0.686.Incl.Keymaker-CORE.part3.rar
http://www.url-dead/file/1157248031/Corel.DESIGNER.Technical.Suite.X5.v15.2.0.686.Incl.Keymaker-CORE.part4.rar
—morror—
http://www.wupload.com/file/11869711/Corel.DESIGNER.Technical.Suite.X5.v15.2.0.686.Incl.Keymaker-CORE.part1.rar
http://www.wupload.com/file/11874832/Corel.DESIGNER.Technical.Suite.X5.v15.2.0.686.Incl.Keymaker-CORE.part2.rar
http://www.wupload.com/file/11878970/Corel.DESIGNER.Technical.Suite.X5.v15.2.0.686.Incl.Keymaker-CORE.part3.rar
http://www.wupload.com/file/11881177/Corel.DESIGNER.Technical.Suite.X5.v15.2.0.686.Incl.Keymaker-CORE.part4.rar

center
Digital-Tut0rs : Expl0ring Craft Director Studio’s Animation T00ls in Maya 2011 SAP | 720 MB

In this collection of lessons we will cover an overview of the Animation Tools in Craft Direct0r Studio.
In this course, we will do an overview of the Animation Tools in Craft Director Studio, integrated into the Subscription Advantage Pack in Maya. Throughout the course, we will cover everything from setting up your Preferences for Craft, to connecting your vehicles to the Craft control rig, how to constrain your vehicles to drive along a modeled surface. We will also explore tools and settings for achieving desirable performances from your vehicles, and even take a look at a few of the amazing camera rigs built into craft.

1. Introduction and project overview
2. Why Craft?
3. Loading Craft tools / setting our preferences
4. Connecting vehicles to the Craft control rig
5. Driving your vehicle through your scene
6. Driving the vehicle along a surface
7. A look at Craft cameras
8. Referencing workflow
9. Understanding Craft’s Tool Tree and Tool Bar

44 min. 55 sec. |Released on May 2, 2011 |Project Files Included (22 MB)
Required Software: Maya 2011 SAP and up
fileserve.com
http://www.fileserve.com/file/4AmXccz/_DT-Expl_Craft.Director.Studio's Animat.Tools.part1.rar
http://www.fileserve.com/file/brFHVkK/_DT-Expl_Craft.Director.Studio's Animat.Tools.part2.rar
http://www.fileserve.com/file/dpxt5kp/_DT-Expl_Craft.Director.Studio's Animat.Tools.part3.rar
http://www.fileserve.com/file/hdyEtRm/_DT-Expl_Craft.Director.Studio's Animat.Tools.part4.rar

wupload.com
http://www.wupload.com/file/12565422/_DT-Expl_Craft.Director.Studio's Animat.Tools.part1.rar
http://www.wupload.com/file/12565421/_DT-Expl_Craft.Director.Studio's Animat.Tools.part2.rar
http://www.wupload.com/file/12564711/_DT-Expl_Craft.Director.Studio's Animat.Tools.part3.rar
http://www.wupload.com/file/12563901/_DT-Expl_Craft.Director.Studio's Animat.Tools.part4.rar

url-dead
http://www.url-dead/file/1170195001/_DT-Expl_Craft.Director.Studio's Animat.Tools.part1.rar
http://www.url-dead/file/1170194991/_DT-Expl_Craft.Director.Studio's Animat.Tools.part2.rar
http://www.url-dead/file/1170205051/_DT-Expl_Craft.Director.Studio's Animat.Tools.part3.rar
http://www.url-dead/file/1170236834/_DT-Expl_Craft.Director.Studio's Animat.Tools.part4.rar

mocha Pro is the newest in Imagineer System’s mocha family and unites the best features from Mokey and Monet with the familiar mocha interface.? Get working fast within a day with Curious Turtle’s new training course – Beyond Tracking.? Like mocha Pro itself, this course builds on the Imagineer’s industry-leading planar tracking software.? Leverage those skills to speed up often arduous VFX and compositing jobs directly within mocha Pro, such as object removal, product replacements and even stabilizing a shot without having to lose quality by upscaling.

The tutorials go in-depth, not just into the interface or features, but how you analyse your shots before you even start, to get the best results.? Even with difficult to track footage that would be impossible to track with standard point trackers.? Tracking is fundamental to VFX work, but even the best tracking data is worthless if you can’t use it correctly.


http://www.curiousturtle.com/index.php?option=com_ixxocart&Itemid=87&p=product&id=39&parent=13


http://www.url-dead/folder/6728081

http://fileserve.com/list/xVknCEc

http://uploadstation.com/list/HkbCuz3


http://www.wupload.com/folder/78930

http://cgpeers.com/torrents.php?id=3536


Special Thanks to the guy ho sent me this