Houdini Master is the most complete visual effects and animation solution available. This award-winning and production-proven product handles the most challenging shots without the need for additional plug-ins or an army of programmers.
Film production facilities can rely on Houdini Master to help them create stunning feature film effects and character animation. Continue Reading
3D
Global Mapper is more than just a utility; it has built in functionality for distance and area calculations, raster blending, feathering, spectral analysis and contrast adjustment, elevation querying, line of sight calculations, cut-and-fill volume calculations, as well as advanced capabilities like image rectification, contour generation from surface data, view shed analysis (including Fresnel) from surface data, terrain layer comparison (including differencing), and triangulation and gridding of 3D point data.
Repetitive tasks can be accomplished using the built in scripting language or comprehensive batch conversion functionality. Continue Reading
Massive Prime 3.03 2007
Massive is the premier 3D animation system for generating crowd-related visual effects for film and television. Using Massive, an animator or TD designs characters with a set of reactions to what is going on around them.
The reactions of the characters determine what they do and how they do it. Their reactions can even simulate emotive qualities such as bravery, weariness, or joy. The agent reactions can control key-framed or motion captured animation clips called actions.
Power Nurbs Pro And Power Translators Pro v2.90 for 3dsmax 2008
Power Translators are built from the ground up to solve today?s difficult problems of importing quality CAD data into 3ds max. The Plug-in has been battle hardened in the most demanding productions at some of the best Max visualization rendering facilities in the World. The 3ds professionals spoke and we listened and together we developed the most advanced, best integrated, highest quality Max CAD translator on the market today.
Maya 2008 Extension 1 Muscle System win32/64 bit and MacOSx
Maya 2008 Extension 1 New Feature Highlights
Muscles and Skin
Deformations
Use the powerful, full-featured Maya Muscle deformer on skin, muscles or as a standalone deformer in conjunction with other Maya tools. The built-in Volume Preservation solution gives you realistic results as a muscle mass is contracted and lengthened ? helping you avoid the typical collapsing and pinching problems that frequently plague jointsthat bend. Custom squash and stretch can be used to override volume preservation.
3D Model of 15 Machines
max | 29.22Mb
Audi Q7, Cadillac CTS, Chrysler 300, Fiat Punto, Ford Mustang, Honda The civic, Mercedes R-class, Mercedes S -Class, Nissan Altima, Nissan Maxima, Opel Meriva, Range Rover, Saab 93, Toyota Matrix, Toyota RAV4
3D model of 15 machines
Unreal Engine 2 Game Engine And Editor
Unreal Engine 2 is a complete game development framework targeted at today’s mainstream PC’s, Microsoft’s Xbox game console, and Sony’s PlayStation 2.
Its production-proven tools and feature-rich code base enable a game development team to begin authoring all aspects of a product from day one: art, models, levels, gameplay code, user interface, and new features.
Unreal Tournament 2004, Epic Games |
Splinter Cell, Ubi Soft |
AVID SOFTIMAGE XSI ADVANCED V6.5
SOFTIMAGE|XSI is the most advanced 3D animation and character creation?
software for next generation games & film. The XSI Gigapolygon core,
capable of handling massively detailed models with millions
of polygons, is the number one reason why leading entertainment
companies are switching their next generation projects to XSI.
NEWTEK_LIGHTWAVE 3D V9.3.1 32/64Bit -XFORCE
Looking for a 3D animation system? There are many out there,
from super simple to those built for rocket scientists, but what
you need is a program that works the way you do.
Smart and efficient. A program that’s intuitive and responsive.
Powerful enough to tackle any job, yet simple enough to be mastered by a single artist.